Don't know if it's a good news or not but I found an update report posted in Amorous's Steam discussion a couple days ago:
"What's up, doc? Heya, Lennian reporting in.
As you may have noticed, things have been quiet last few months. Getting a v1.0 build out was a stressful undertaking and I've put a lot of love into the game as it stands right now. So much so, that after the last patch, I simply burned out on it. I pushed a few small sneaky fixes here and there, but I really had to let it rest for a while.
Me being me, this hurt a little, as I once said that I wouldn't rest before I left this game in a good v1.0 state. And that is still my intention. So lets get over the list of open things.
- Story closures - Localization - Steam - Bugs
Story closures are pretty much in hiatus right now. I have no idea where they stand, how far they are or if they are even being worked on at the moment. Honestly, I don't really care either. As it stands, I think we left the game in a good place story-wise where you can imagine your own follow-ups. I promise though that if at some point I get access to new "lore" material. I'll obviously update the game. But for now I consider this paused until further notice.
Localization is a thing. For earlier versions I had a localization project running, but I wasn't really happy with how it worked and handled translations. Being the programmer I obviously took it onto me to make something better, which also obviously got run over by other projects. I'm looking into rebooting the old website even though I don't like it much, but I'm also wanting to make a good platform for it, as it is something that I will be needing a lot in the future anyway.
Steam is obviously pretty well integrated right now. There are achievements, the overlay works, screenshots are always full HD and get stored in your Steam screenshot library. The only thing left is Cloud Saves. This has been a personal "want" for me, but I also found I need to refactor how the save system works. Which is something I'm not really fond of doing... It's still on the list of new features, just... not very high up.
Obviously, there are bugs in the game. Luckily, only a handful cause crashes, most of which I have identified by now. There are a handful of smaller issues on my list, most of these you guys probably won't ever see, but I know they are there and it bothers me. For those who keep seeing a headless Lex, this is a known issue that was supposed to be fixed by one of my sneaky updates, but I understood it didn't do much. This one is already fixed on my side, I just need to do a full release for it.
I expect to role out v1.0.4 on the short term. Things are pretty hectic right now, so no promises on when. With this post I'm just letting you know I'm back on the case to provide a solid v1.0 experience.
Thanks, Lennian"
https://steamcommunity.com/app/778700/discussions/0/1736589519992187542/
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