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VR Ferals Furrynomous 2016/07/24 18:40:12 No.1097515   
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http://www.furaffinity.net/user/ryandunn/

https://www.patreon.com/VR_Ferals
Edited at 2018/02/24 02:43:27
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>>
Furrynomous 2016/08/02 17:21:15 No.1121758
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File: maxresdefaultgig_u18chan.gif - (938.31kb, 1920x1080, maxresdefaultgig.gif)
http://www.furaffinity.net/view/20740592/

"VR_Ferals Version 0.12 - Alpha - by RyanDunn

Another review for VR Ferals. =) This time for the Oculus Rift version and the new user interface. Also some nice improvements for the physics and a nice little easter-egg. =D

MegaLink: https://mega.nz/#!ml4gUZzL!yXcVm7oT.....bSQYuk7lv0Nuog
The longer video is here -> https://e621.net/post/show/959890/3.....dage-bound-cla

DONT WORRY IF YOU DONT HAVE AN OCULUS RIFT. THIS SIMULATION ALSO WORKS WITHOUT AN OCULUS RIFT AND AUTOMATICALLY SWITCHES TO NORMAL MODE.

Gallery control:

LMB = Rotare camera
RMB = Deselect menu option

TAB = Change gender
SPACE = Lock camera
ALT = Hide user interface
+/- = Scales the UI (Only VR mode)

1 = Select Model (Swap Models)
2 = Select Appearance
3 = Select InteractiveMode
4 = Select PoseMode
5 = Select Animations
6 = Select Import
7 = Select Help

Main Menu control:

+/- = Increase/Decrease rotation speed of raptors. =D

New features:
- Fixed Oculus Rift + DK2 support
- Added HMD detection
- Added Normal Camera mode for users without an Oculus
- Added the gallery
- Added user interface for the gallery
- Reworked the Kennels
- Reworked raptor meshes
- Reworked penis meshes
- Added tail physics to one of the raptors
- Added a rubber suit head for the raptors
- Added a "slut" collar for the raptors
- Improved physics.

Known issues:
- Sometimes OR is not working. Restarting the oculus runtime will fix this in most cases.
- In some cases the user interface in the gallery is not working. Restarting the oculus runtime will fix this in most cases.
- In some cases the cursor in the gallery is displaced. Reorientating the Rift on load will fix this in most cases. But you can still use the keyboard to navigate in the gallery.
- Toy physics are ridiculously bugged since they are force to a fixed position. This will be fixed when i use forces to move the objects. :)

Have fun guys! "

Edited at 2016/08/02 17:21:55
>>
Furrynomous 2016/08/07 00:11:01 No.1126369
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"Patreon campagne for VR_Ferals online.

By RyanDunn, 4 hours ago

Hello guys!

Its finally done. The patreon campagne for VR_Ferals is finally online! =)

VR_FERALS ON PATREON

Cheers guys! =D
"
https://www.patreon.com/VR_Ferals
>>
Furrynomous 2016/08/14 17:56:32 No.1131584
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File: cfb56_u18chan.gif - (443.41kb, 1244x1280, cfb56.gif)
"Exactly. =D

Well today i thought it was time for some modelling after all the codeing. So i worked on the first custom model for VR_Ferals.

Custom models are like the Judy model. Not entirely made by me and not supporting all the features of VR_Ferals. But you can still import and posed them in the gallery. And of course who doesnt want a great jaggi from monster hunter in a virtual reality environment? =D

So i found those nice monster hunter models and i thought they would be a nice "addition". So i modelled, textured and rigged a modified version of a great jaggi.

Have fun guys. And thanks for all your support. :)"

Edited at 2016/08/14 17:56:40
>>
Furrynomous 2016/08/16 16:56:03 No.1132799
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>>1131584
Make it HTC Vive compatible, my dude. Can't play this shit in VR
>>
VR_Ferals v0.12 - Alpha mr2cats 2016/08/17 15:11:57 No.1133648
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>>1132799
Sadly dont have a Vive yet. :< Did u try it yourself? Im using the VR classes but for some reason it seems like it does not support VIVE yet. I really hope Vale/HTC will update their drivers and work better together with Unitry. Buying a vive will be the first thing ill do after reaching the higher patreon goals.

For now you still can watch the stuff without a HMD.
>>
mr2cats 2016/08/17 15:13:29 No.1133649
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Mmmmh u know what? I just downloaded the steamVR package. And if you want i can send you a developer version which hopefully runs with the VIVE. Would be really cool if it works for you.

Cheers
>>
mr2cats 2016/08/17 15:50:16 No.1133692
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Okay here is the Link to a Vive Testbuild. Please tell me if its working.

https://mega.nz/#!zlZCAYLB!nv8u8KFM-hhE5MfWUVt9Gpp-RrSD9nDBgpqqSn6SAQk
>>
Furrynomous 2016/08/18 00:30:12 No.1134072
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>>1133692
>>1133649
Just tried that one out and nope. I run SteamVR, my headset is up and ready, and when I run the game's exe it just says no VR device found and boots to normal mode.
>>
Furrynomous 2016/08/18 00:36:43 No.1134076
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>>1133648
It's just a shame to see it in regular mode when it's called VR ferals, that's definitely the best part about it! I'm glad someone is making a feral VR game, since VR porn at the moment for this sort of thing is very limited (aka: none)
I mean the VR itself is going to look just like what you see with a Rift, just on a different HMD, even if you don't have a Vive yourself you're basically seeing the finished product on your Rift. You don't know a single buddy with a Vive that can test builds for you? if you need a vive guinea pig feel free to let me know. I could test builds for you to see if it's Vive ready. As for Unity I'm guessing you have the plugin for Vive, right? It's:

https://www.assetstore.unity3d.com/en/#!/content/32647

and the video that's recommended with it:

https://www.youtube.com/watch?v=LZTctk19sx8
>>
mr2cats 2016/08/18 06:49:42 No.1134256
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Giving it another try. The problem is that im currently using Unity.VR to check if a HMD is conected Sadly Vive is not supported there. And the SteamVR code is badly documented.

I tried different flags to check if the Vive is connected. There is no documentation for the flags so its pretty bad to test myself with no Vive and whatsoever.

Example:
else if(SteamVR.enabled || SteamVR.active || SteamVR.initializing)
SteamVRCameraRig.SetActive(true);

Hopfully this will work.

Keep in mind that ne HTC Camera Rig is only in the main menu. Which means that it should only work there. After you guys can confirm that its working i can implement the camera rigs for the kennels and the gallery.

Cheers and thanks for helping out with this!

Downloadlink: https://mega.nz/#!fkZxUYIJ!2h4HuiAFgVsDpsgEz8cCegy_Uo91708lMA4AUkEGFIk
>>
Furrynomous 2016/08/18 15:04:55 No.1134500
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>>1134256
It's my pleasure to help. I'm massively interested in getting more furry/scaley porn incorporated into VR. It's the early days of VR and it's good to get the ball rolling!

Also I'm happy to report that yes, it did work this time! like you said, only the main menu, but yep. That did it. I'll test kennels/gallery version when it's ready to make sure they work.
>>
mr2cats 2016/08/18 16:08:39 No.1134519
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Holy shit thats good to know. How about this version?
Link: https://mega.nz/#!C1x0EZCK!phCJnUhWMCwh8Wz69aRrAOe8v_TshFMmFQ5JK23Zqz0

I removed one tag that forced the Vive but this disabled normal mode completely. Now i hope normal mode AND the Vive is working.

Would be also interesting to know how the Vive Camera behaves in the gallery since it is floating around a target point and people should be still able to move around.

I guess thats all i can do for now until i get a Vive for experimenting and science, of course. Have fun and thank you for your help!
>>
Furrynomous 2016/08/18 16:49:29 No.1134526
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>>1134519
No go on that one, it just gives the "No vr device detected" error again.

Try what you did with this version
>>1134256
but implementing the gallery/kennels with the camera
>>
mr2cats 2016/08/18 17:17:45 No.1134529
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>>1134526
Wait Kennels and Gallery also not working? Thats strange since i only removed the extra flag in the main menu.
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mr2cats 2016/08/18 17:25:18 No.1134530
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Also simply putting the Camera prefab is not working since i need a flag to check if a Vive is conected, cause i currently use 3 different cameras prefabs.

1 for normal Mode
2 for Oculus Rift
3 for Vive

Since there is no real documentation for steam VR(Or maybe i just dont find it) i need to test which flag could be the right one for that task.

If this is also not working. I´ll give up for now until i got myself a VIVE.

https://mega.nz/#!7hYgzBBY!GI8bc5Ed6BRvgpdeDXt8PlacjH7LVSascfu4g0O5Z5I

I really hope they will just put the Vive inside Unities VR class. This would be much easier to handle.
>>
Furrynomous 2016/08/18 18:09:08 No.1134535
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>>1134530
Main menu works for this one and the Gallery works as well, but when you try going to kennels it locks up the game, have to force close it. Gallery is working fine though
>>
mr2cats 2016/08/18 18:11:36 No.1134537
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cool. How is moving around in the gallery working ?

can you confirm that normal mode is not working and it shows "HTC Vive detected" even if the vive is not connected?
>>
Furrynomous 2016/08/18 18:31:33 No.1134542
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>>1134537
I booted it up in another PC (that has never had a VR device attached) and it does say Vive detected, so yeah. Normal mode still works using the keyboard to select, however. Also in normal mode the Kennels still work, so it's just VR mode that crashes it. If you could add VR to kennels it's pretty much 100% working in VR up till the current version.

Also whatever changes you are making, be sure to pass them along to this dude
>>1133648
That way he can incorporate them in future updates! it's good we (and by we I mean you) got the Vive working on this, though.

As for movement in the gallery I just use the mouse to rotate/zoom and the head tracking works fine. I can stand up and walk around the dino as well, looks great. Keyboard controls are not functioning, though. So instead of hitting 1/2/3 etc. I have to look in the direction of the option and left click as I'm looking to select the different tabs. Same for the menus on the right. It works, though takes a bit to get the option centered.
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Furrynomous 2016/08/18 18:32:05 No.1134543
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>>1134542
Woops I'm dumb, just noticed that's the same person. Disregard that : p
>>
mr2cats 2016/08/18 18:59:57 No.1134546
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Well the cursor is locked when the Vive is forced so thats the reason you can only select the menus with the keyboard.

Thats what i meant with "normal mode is disabled"

Still pretty cool that we come this far. :)
I hope i can fix this soon. I really need to grab a Vive for tha polish i think.

But for now i will work on some other features for VR Ferals. Poseable Ferals for example. =D

Another fix: https://mega.nz/#!21o11TyB!FK5kb58NgNiJFoe3C4XLkR-zVgOYdLC14MDtnNWJxc4
>>
mr2cats 2016/08/18 19:01:06 No.1134547
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Btw last link should fix the Vive support for the kennels.
>>
Furrynomous 2016/08/18 19:24:09 No.1134556
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>>1134547
Yup, very nice. It works in all the modes now! One thing I notice however is that in VR mode in the kennels I'm unable to move around with neither arrow keys nor WASD. In normal mode you can walk around with the arrow keys. Those get disabled in VR mode? the esc key and 1/2/3 keys options (in gallery mode) work fine now, so honestly this is the best build yet. It is pretty funny when you zoom into the Raptor in the gallery so he's in your room-scale space, he's literally massive. Unsure if that's the same effect you get when you "walk up to him" with the Rift?

Normally for movement the Vive uses the motion controllers to either do "teleport movement" (which I personally don't like much) or just standard d-pad like movement with the track pad. However this is a whole nother thing to consider in the future, that's more a Vive exclusive feature since (as far as I know) Rift has no motion controls until they release that newer version of it. Rift touch or something it was called?

Still, adding keyboard arrow key functionality to kennel mode would solve the issue of only being able to stand in place.
>>
Furrynomous 2016/08/18 19:34:37 No.1134559
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>>1134556
Also will be heading out to dinner and such, but I can test any changes later tonight.
>>
mr2cats 2016/08/20 15:47:59 No.1135201
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File: stuff_u18chan.gif - (123.97kb, 1280x784, stuff.gif)
Productive day :3

Pose feature nearly finished. Uploading the nightly build now.
>>
mr2cats 2016/08/27 18:12:32 No.1139229
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File: felkin3_u18chan.gif - (109.29kb, 1544x916, felkin3.gif)
Currently workin on this handsome creature. :3
>>
Anon98127 2016/09/15 22:39:38 No.1150063
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Right now it's nothing more than a glorified walking simulator.
>>
mr2cats 2016/09/17 09:42:45 No.1150749
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File: Felkin_crotch_u18chan.gif - (322.22kb, 1280x720, Felkin_crotch.gif)
>>1150063
But it has crotchboobies
>>
Anon98127 2016/09/17 11:17:34 No.1150769
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Doesnt change the fact that those crotchboobies will just stand there or walk around. Needs seeeeeex!
>>
mr2cats 2016/09/17 11:57:14 No.1150775
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>>1150769
Yeah i know dude. =\ I really want to do some sex animations as well but i want to finish the pose and import features first.

Its just awesome to let people import whatever 3d model they want.

The felkin was just a little side project from that. You will have your feral sex animations, promised!
>>
Furrynomous 2016/09/17 19:14:53 No.1150878
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File: Dont-like_u18chan.gif - (219.12kb, 1024x768, Dont-like.gif)
>>1150749
>crotchboobies
>>
Furrynomous 2016/09/18 21:02:31 No.1151380
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Are there actual female ferals in this game or is this just another maximum overgay thing?
>>
mr2cats 2016/09/19 16:26:01 No.1151615
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File: mf_u18chan.gif - (171.91kb, 1400x864, mf.gif)
>>1151380
Each feral will have its Male and Female version.
For the Felkin there is currently only a female version and for the Great Jaggi there is only a male version for obvious reasons.
>>
mr2cats 2016/09/19 16:26:02 No.1151616
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File: Felkin_NSFW_u18chan.gif - (324.84kb, 1280x720, Felkin_NSFW.gif)
>>1151615
>>
Fling 2016/10/25 18:36:47 No.1167807
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Anyone have link for v0.13?
>>
Furrynomous 2016/11/11 13:06:24 No.1175790
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File: ajshbdfhjabdhjasb_u18chan.gif - (198.69kb, 902x840, ajshbdfhjabdhjasb.gif)
http://www.furaffinity.net/view/21692141/

"Patchnotes VR_Ferals v0.13

-Added posing for rigged models. It is recommended to use the pose feature in normal mode.
-Changed rotator gizmo color to teal
-Pose mode is available for the Male/Female Raptor, Great Jaggi and the Male/Female dragon( No Felkin yet :( )
-Added the Bone info control UI
-Added a interactive reticle to VR_Ferals
-Added colliders to every Menu to improve selection precision of the menu in VR mode
-Added a distance check for the reticle
-Added the female Felkin. Thanks dog-bone!!! (No textures and no Rig for now.)
-Added the “Great Jaggi” custom edit model
-Added Vive support thanks to a tester (But disabled it again. Since i dont have a HTC vive. I will only make it available for my patrons if they ask and can test it.)
-Increased texture and material quality of the Great Jaggi custom edit
-Increased the quality of the penis mesh of the Great Jaggi custom edit
-Improved quality of the Great Jaggi mesh
-Improved the Great Jaggi rig( Added tongue, ridge, belly and pubis bones)
-Improved the overall lighting and performance
-Added a base texture for the female dragon
-Added local and global bone transform control
-Added a slider to scale the models in the galleries edit pivot menu
-Added buttons for additive model swapping in the gallery
-Added button to hide the turn table socket/scene
-Added a button show the pivot info screen
-Added a button to edit the transform of the current selected model
-Added an info window to show the position and rotation of the current model pivot
-Added an info window to edit the position, rotation and scale of the current model
-Added “Custom Models” for imported models in the gallery
-Fixed a bug with an appearing arrows while using the position tracking of the oculus Rift
-Added “Show Bones” in the Pose menu
-Added BoneGizmos for normal, hovered and selected bones
-Added a Rig for the Male and Female Dragon
-Fixed some scale issues with the UI Canvas in the gallery
-Fixed the position of the UI Canvas in the gallery
-Fixed some issues with model selections
-Fixed some issues with the one raptor in the gallery with interactive tail
-Fixed some bugs that break the UI in the Gallery

Known Issues:

-In VR Mode: To pose you need to move your head AND you mouse while left mouse button is clicked. This will be fixed soon!
-It is not possible to save the poses yet.
-It is not possible to click on the rotation gizmos for posing yet.
-Sometimes the ORift is not working. Restarting the oculus runtime will fix this in most cases.
-In some cases the user interface in the gallery is not working. Restarting the oculus runtime will fix this in most cases.
-In some cases the cursor in the gallery is displaced. Reorientating the Rift on load will fix this in most cases. You can still use the keyboard to navigate in the gallery.
-Toy physics are ridiculously bugged since they are forced to a fixed position.
-It is currently possible to select bones through the Bone Info UI.
-In some cases the “Draw Bones” button in pose mode displays a wrong state."
>>
Furrynomous 2016/11/16 02:13:44 No.1178242
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I'm not really sure what to do with this program/game. You just WADS around some still models. All I'd really want from this is to see some random human on feral animations. Or POV stuff.
>>
Furrynomous 2016/11/16 04:16:33 No.1178256
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>>1178242
maybe someone could message the creator to clarify.

buy ya, its not entirely clear what exactly this is supposed to eventually become, if it is meant to have more game play to it or if its just going to be a posable model viewer.

I mean standing under a giant dragon dick in vr is fairly interesting but unless things happen the novelty wears off pretty quick. So, unless he plans to ever do more with the project then that I predict its going to slowly loose support until it dies..kind of like pokehoes. Which is a shame as its only one of two games along with gateway of realities that offe5rs feral characters and the only one to offer VR… although now that I think about it gateway of realities has that visualizer which is basically a model viewer, he said it may get VR support and all he has to do is slap a few dick into it you’ve basically replaced vr ferals, although he said the full game probably wont get VR support and has said its going to be a game that has a few naughty thing in it as opposed to a naughty game.
Either way, hopefully theres going to be more to this game then what has been shown sofar. We need all the feral game options we can get.
>>
Furrynomous 2016/11/17 20:14:45 No.1178771
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>>1178256
Well, I tried it in VR with Vive. Nothing special because moving is hard when you also need the keyboard and can't see... and nothing is really going on.
>>
Furrynomous 2016/12/06 18:49:08 No.1187419
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PSVR version? PSVR is the only VR I can afford.
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Furrynomous 2016/12/06 19:16:28 No.1187424
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>>1187419
uh no.

PlayStation VR is proprietary software and must be certified in order to run on the system. the major console companies dont certify porn, thats the reason you dont see porn games on consoles since like before super Nintendo. So, either pony up for a vive or rift cuz you air playing it in VR otherwise.

Edited at 2016/12/06 19:20:52
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Furrynomous 2016/12/06 23:48:30 No.1187543
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>>1187419
if you really dont have the money you can try using riftcat and ps move/eye cameras. PSVR integration is coming apparently, but not done yet, you need a google cardboard headset for now. its pretty janky but it works and with second hand move controllers and your own phone its <200$.
One of the tutorials
https://m.youtube.com/watch?v=W7rogPZFdL4
Example gameplay
https://m.youtube.com/watch?v=FMdLlBOp9YA
>>
Furrynomous 2016/12/07 15:23:56 No.1187884
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File: dsfgdfgdfg_u18chan.gif - (254.1kb, 1068x605, dsfgdfgdfg.gif)

>>
Furrynomous 2017/02/21 20:13:43 No.1225283
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File: 1484358556.ryandunn_wow_u18chan.jpg - (102.19kb, 1280x527, 1484358556.ryandunn_wow.jpg)

>>
Furrynomous 2017/03/02 20:58:53 No.1229954
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Is there any other team out there doing feral stuff in vr? Because this guy obviously isn't going anywhere interesting with this stuff.
>>
Furrynomous 2017/03/02 21:51:05 No.1229969
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>>1229954
Custom Maid 3d2 has furry mods and dogs i think, not sure if it counts
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Furrynomous 2017/03/03 01:51:49 No.1230088
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>>1229954
https://u18chan.com/board/u18chan/a/topic/1097457

may or may not get VR support, the feral visualizer is probely going to get VR.

it will have feral sexy time but apparently also nonsex gameplay.
>>
Furrynomous 2017/10/28 04:00:22 No.1340484
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File: 200_s_7_u18chan.gif - (45.76kb, 303x200, 200_s.gif)
*looks at one year mark on calendar since last update*
>>
Furrynomous 2018/02/24 02:44:09 No.1396350
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File: Bu7tdWU_u18chan.jpg - (155.29kb, 835x778, Bu7tdWU.jpg)

>>
Furrynomous 2018/02/24 02:44:10 No.1396351
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File: nM1hUVJ_u18chan.jpg - (144.37kb, 1289x586, nM1hUVJ.jpg)
>>1396350
>>
Furrynomous 2018/03/12 11:51:51 No.1405308
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So... dud?
>>
Furrynomous 2018/03/12 15:44:44 No.1405370
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there has been activity on the patreon but everything is behind the paw wall so not sure what its about, apparently the guy has been working on a big change to the whole game but hasnt posted an update for two months.
>>
Furrynomous 2018/05/29 20:01:27 No.1443650
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>>1405370
No, that was back in Jan 2017 since the last update... yet he still has 13 patrons. Really want a feral VR game, shame the only one has to be this one that's not going anywhere... well I guess there's the MLP Bestie one, but there's not enough good common updates.
>>
Furrynomous 2018/05/30 04:41:09 No.1443893
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he has changed some things since the last actual post like the patreon background. he last said on his FA in a shout to someone not to ruin the surprise and linked to the last two screen shots that was posted in this thread.

its been 3 months since anything related to the project has changed at all but it would seem that he was gearing up for some big releav, and i want to say he mentioned privously that he was gonna do some massive reworking on the base systems or something.

either way he still favorites things on his FA account as recent as a day ago so hes not dead.

so i thinks its probely best to just kinda forget about this project for now. if it updates then great, if not then nothing changes.

altho it would be nice for him to actually post if the game is dead or not since he again is still around. and if not dead to just say that, i mean a quick post like once a month just to say "not dead, still working on this" "project is on hold" ect would still be a lot better then straight up radio silence. it takes all of two seconds to post something.
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Furrynomous 2018/07/14 23:02:20 No.1466428
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File: floofy_u18chan.jpg - (964.57kb, 1914x881, floofy.jpg)
Yeah its pretty much not dead. :3 Its just secretly developed.
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Furrynomous 2018/07/14 23:02:21 No.1466429
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File: floofy2_u18chan.jpg - (894.03kb, 1914x881, floofy2.jpg)
>>1466428
>>
Furrynomous 2018/07/14 23:12:07 No.1466431
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And some related leakages.

https://my.mixtape.moe/bdczmu.webm

https://my.mixtape.moe/uembqz.webm

https://my.mixtape.moe/pbponn.webm

https://my.mixtape.moe/nfnidn.webm

https://my.mixtape.moe/umgimm.webm

https://my.mixtape.moe/azfmak.webm
>>
Furrynomous 2018/07/15 04:45:21 No.1466557
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is this new stuff or just leaked stuff from last year?
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Furrynomous 2018/07/15 10:15:57 No.1466604
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>>1466557
Both. Petting engine related stuff are just couple of weeks old. Fur shader updates days.
>>
Furrynomous 2018/07/15 16:57:37 No.1466747
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>>1466604
its good its apparently still alive. but as mentioned earlier in the thread, how hard is it to keep your fans up to date on whats happening? it takes seconds to post something on your projects FA page or patreon, "hey still alive" "things are coming" or god forbid just post the off screen shot of something even if unfinished.

he hasn't updated anything official in over a year but still favs on his FA page so still around. i just don't get how these projects go completely silent for months at a time to the point were everyone is asking "is it dead?" "did he just take the money and run?"
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Furrynomous 2018/07/15 17:30:28 No.1466805
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File: rig_u18chan.jpg - (763.04kb, 1920x942, rig.jpg)
>>1466747
I get the concerns here but the most important thing is, that the progress is beeing done.

Maybe you just need to PM him, he seems to be nice. :3 He always posts some leakeages too in PMs if you ask nicely. There is for example a huge Island now that can be explored, where you observes and "explore" ferals in a non violent way until they want to be part of your feral harem. Probably most hyped im for the petting engine which actually uses some sort of soft body physics.

Also most of the creatures got some nice overhauls. The ferlkin for example have a herm version now.

or cum physics. https://my.mixtape.moe/aoxuel.webm
>>
Furrynomous 2018/07/15 17:30:29 No.1466806
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File: hermFeral_u18chan.jpg - (359.77kb, 1539x804, hermFeral.jpg)
>>1466805
>>
Furrynomous 2018/07/15 19:27:57 No.1466847
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>>1466805
we shouldn't have to be begging him in PMs to keep everyone up to date on his project. that's what his patreon is for. for someone collecting money for this project it behooves him to use the official channels he set up that's designs to do just that.

i mean if hes so willing to drop updates on request from PMs why not just post those updates to the 2 places people are watching and expecting updates at?

maybe if he would actually update his patreon/FA people wouldn't think the game is dead and might actually support his patreon more. because currently it looks like he just took a bunch of money and disappeared.
>>
Anon 2018/07/16 03:50:34 No.1467017
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I have to agree on this honestly.. he should keep the people who support him up to update at least something small to keep people in the know on whether he killed the game. We shouldn't need to pm him when that's his responsibility to do so.
>>
Furrynomous 2018/07/16 07:10:33 No.1467072
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>>1466847
>>1467017

If you made money for doing nothing why bother doing anything extra?
>>
Furrynomous 2018/07/16 07:30:41 No.1467082
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>>1467072
>Implying he is not informing his current patrons on a private channel.

I remember he said somewhere that hes not interested in this project to get to much attention at this point. And i know couple of supporters that get informed. Also he posts regular and nearly daily on the disc0rd. So maybe its really only the public channel that is missing here.

Its actually much better to have a project that is making progress from a guy who loves what hes doing than an over-promised project that is abandoned.

Also he is not collecting thousands of dollars or something and games take a lot of time to develop
>>
Furrynomous 2018/07/23 18:09:45 No.1470580
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File: GwyFloofer_u18chan.png - (1.9mb, 1920x873, GwyFloofer.png)
Ah new custom fur skin.
>>
Furrynomous 2018/08/02 13:00:39 No.1474780
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https://my.mixtape.moe/rrmwfj.webm
>>
Furrynomous 2018/09/08 20:53:42 No.1492120
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File: bc737e41bad296e5044e7a0db807438e_u18chan.png - (1.13mb, 948x844, bc737e41bad296e5044e7a0db807438e.png)
"Hello friends!

Its some time i guess. And it was a pretty terrific year to be honest. Including finishing university, working part-time and trying to find enough time on this project as well. I was simply sick of not delivering on a regular basis. So i kept this project my little secret for the last year, without advertising to much. Gladly university is 95% done and i´m looking towards a bright future for me personally and this project as well. The project is still in the works but the project title has changed or lets say evolved into Feral Island. Im still looking for an more artistic headline title while using "Feral Island" as a sub title though. =P

The good news is, i was not really gone in the first place. And kept working on this project on every free hour and as often as possible. There are some nice little features and improvements added to the project. Like for example fur shaders as you can see in this pic. The pic also shows how much the felkin 3D model evolved in the last months compared to the last felkin turntable i uplaoded. Im pretty glad about the result, and I hope you are too!

The little scene you see there is a little pre-made scenery im currently working on. This scene shows a certain felkin bull who claimed another one as his "cow", with a third one beeing pretty curious with his tongue. The scene shows them just seconds after sex. I know i am mean but i wanted to test a sloppy little scene first, to get used to the liquid engine i´ ve created. :D

Encounters like this will be a rare sight on the the island. But maybe you will be lucky to see something like this while exploring the natural felkin habitat on the island.

The scene itself will be available in the Gallery of VR_Ferals, and will include a soft idle animation. It will be also possible to swap the felkins so that everyone can be on top. ;)

A little video of those "males" in motion will come next."
>>
Furrynomous 2018/10/01 11:06:43 No.1500437
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File: 2bull1cow_u18chan.jpg - (370.02kb, 990x585, 2bull1cow.jpg)
Some sexy stuff.

https://my.mixtape.moe/pdiciy.webm Front
https://my.mixtape.moe/wyyxzz.webm Back
>>
Furrynomous 2018/10/01 12:08:34 No.1500455
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>>1500437
Fuck yes.
>>
Furrynomous 2018/10/03 04:23:33 No.1501077
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File: 1538524669.ryandunn_fa2bulls_u18chan.png - (857.76kb, 1280x552, 1538524669.ryandunn_fa2bulls.png)

>>
Furrynomous 2018/10/06 21:24:08 No.1502487
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https://static1.e621.net/data/64/4f/644fe38f41973e2d07f0ed962f18b235.webm

video of the scene with sound.
>>
Furrynomous 2018/10/17 02:43:27 No.1506770
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File: 2463490_RyanDunn_happy_koslow_u18chan.png - (989.49kb, 1280x585, 2463490_RyanDunn_happy_koslow.png)

>>
Furrynomous 2018/10/27 16:16:28 No.1510550
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....anything straight?
>>
Furrynomous 2018/11/09 08:59:11 No.1515559
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No.
Move along.
>>
Furrynomous 2018/11/12 10:13:54 No.1516605
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>>
Furrynomous 2018/11/12 20:30:12 No.1516766
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File: monty9_u18chan.png - (1.49mb, 1890x876, monty9.png)

>>
Furrynomous 2018/11/12 20:30:14 No.1516767
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File: monty10_u18chan.png - (1.76mb, 1884x864, monty10.png)
>>1516766
>>
Furrynomous 2018/11/12 20:30:16 No.1516768
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File: monty3_u18chan.png - (2.21mb, 1866x848, monty3.png)
>>1516766
>>
Furrynomous 2018/11/12 20:30:17 No.1516769
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File: teaserUI_u18chan.png - (1mb, 1890x876, teaserUI.png)
>>1516766
>>
Furrynomous 2018/11/26 00:40:51 No.1521363
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How can I do fucking anything with normal mode
>>
Furrynomous 2018/12/07 07:45:17 No.1525810
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There is a new update that came out today.
>>
Furrynomous 2018/12/30 23:46:17 No.1533049
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Anyone has the new update ?
>>
Furrynomous 2018/12/31 12:58:23 No.1533221
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how do i play? as in where is the download link etc? Because cant see a link to play it on and im confused by this
>>
Furrynomous 2019/01/01 21:21:34 No.1533923
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>>1533221
Public version is on the Patreon page. Latest version, we'll have to wait until someone is kind enough to post it.

Don't expect anything "playable" though, it's just a bunch of static models at the moment. Maybe there's something more substantial in the latest update but don't get your hopes up, development on this has been very slow.
>>
Furrynomous 2019/01/30 22:02:35 No.1545813
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File: 1548887101.ryandunn_release2019january.png_u18chan.jpg - (113.94kb, 1280x479, 1548887101.ryandunn_release2019january.png.jpg)
"PUBLIC RELEASE: VR_Ferals_v0.15.2Bulls1Cow.031 - by RyanDunn

VR_Ferals_v0.15.2Bulls1Cow.031 and The book of the felkin: HD Renderpipeline Demo just got released for free. Kudos to all the supporters for making this possible! :> They are both two compiled projects that need to be downloaded separately. VR_Ferals_v0.15.2Bulls1Cow.031 Is the current developers build of the game and should be played first while TBOTF is a little HD demonstration of Unitys new features that at some point i would like to use on this project as well. The HD Renderpipeline is still experimental and custom shaders need to be upgraded manually first, so sadly the fur is not working yet.

You can download those builds on my Patreon page or on my FA profile page for free: >>> https://www.patreon.com/VR_Ferals


Known issues: It appears that some users (especially when running on Russian W10) have problems starting the game. I am currently in contact with the Unity tech support to find a solution for this because it seems like this is a problem on Unitys compiler backend.

VR Support: VR support currently is only partially working, which means it only runs in the gallery and only for Oculus Rift users. Also graphics are significantly downgraded in VR because postprocessing is missing. This is because VR already is very demanding and the game should run as smooth as possible. It is also recommended to play the game while sitting. ~It is already hard enough to fap while playing in VR, so do not hurt yourself!~ x)
More HMDs are added at later development progression. This means no Vive support, sorry.

News: I am planning on changing some patreon goals and rewards soon. So keep an eye on a following soon post on patreon.


Patchnotes:

The following patchnotes are a brief summary of the last four month of work.


- Added unique female skin variants for the following felkin: Darius, Veskin, Kostroma, Gwyardon.

- Added animation state machines for the felkin which allows nice smooth transitions between future animations.

- Added selectable role slots for the 2bulls1"cow" and all future scenarios. The framework took longer then expected but now it should be robust enough to feature up to four creatures of multiple species and genders. (The next scenario will be a male/female scenario btw)

- Added the courtyard and the kennels developer sandboxes. Those sandboxes contain new features like procedural tail animations and interactive soft body physics that I am polishing and testing. Most of those feature may be added to the core game when stable enough.

- Added procedural tail animations to the Felkin in the kennels. These animations will be added to the gallery as well at some point in the close future(Probably after public release).

- Added soft body procedural animations that will be triggered when left-clicking on the body parts. These animations will be added to the gallery as well at some point in the close future(Probably after public release).

- Added some flavor text to the 2bulls1"cow" scenario for some additional immersion.

- Added an UI to the scenario selection.

- Added Oculus controller support.

- Added a disclaimer to the game and added some information about VR support and developer builds.

- Added an excitement slider to the gallery. This slider controls certain feral body parts.

- Added a bunch of new solo animation called "sleepy", "invitation", "offering", "muzzle inspection"

- Added fangs to felkin cows as intended. <3 poor girls.

- Added a very soft volumetric noise based dust effect to the gallery scene.

- Added a LOD system that changes the fur detail based on the distance to the felkin. This should overall improve the performance in the gallery.

- Added normal maps for the ground, stones and the tree.

- Added slightly more fur to the female felkin bits. <3

- Added a new Feral database class for better handling feral selection and instantiation.

- Added the FelkinData class for felkin related properties.

- Added the "Unique Skins" UI and selection logic.

- Added the "Lingerie" UI and selection logic(Currently hidden).

- Added an help screen represented and accessible by an [?] icon in the top left of the gallery UI.

- Added a VR crosshair which indicates the center of the screen( this will be required to navigate trough the menu later).

- Changes to way the model rotation and positioning are stored between model and gender changes.

- Slight improvements in base material gloss to simulate wetness.

- Simplified the way actions are handled in the animator.

- Improved the textures inside the muzzles of all felkin by removing visible seams.

- Improved overall performance in the gallery.

- increased the crosshair incremental speed by 50%

- Changed the length of the day/night cycle. The day is now 15 minutes while the night is 5 minutes long.

- Removed the overall fur-length map by multiplying an AO-map with it. This means that furred spots near folds have now less fur.

- Removed experimental graphic jobs to prevent unwanted errors.

- Removed the camera distance changes when the model differs between small and large creatures. (This was to distracting in VR mode but this feature might come back later as an optional camera setting).

- Reworked the edit transform menu to solve un-intuitive behaviour.

- Removed the transform info panel because it was redundant and not necessary with the new edit transform menu.

- Slighty slowed down the transition speed between animations.

- Reworked the whole main menu of the game.

- Removed the female Monty variant on personal request. His female felkin Hiero will likely be added at a later point, though. :>

- fixed a bug where the help menu in the gallery was not displayed correctly.

- fixed a bug where the model selection in the gallery was not displayed correctly.

- fixed a bug where the animations was reset when the gender was changed.

- fixed a bug where two models where loaded at the same time.

- fixed a bug where the unique felkin skin where not displayed correctly when the gender was changed.

- fixed a bug where the unique skin selection was visible outside of the felkin selection.

- fixed a bug where the camera was reset after every time the model was changes.

- Fixed a bug where the index finger was mapped on the same OVR controller button as the menu options.

- Fixed a bug with the UI not showing in VR-Mode.

- Fixed a bug where ferals did not disappear as intended, when no menu item is selected.

- Fixed a bug where the UI was not locked at the head tracker of the Oculus Camera.

- It is now possible to zoom the UI closer towards the camera with [PAGE UP] and [PAGE DOWN] in VR mode.

- Added zoom button explanations to the help screen.

- Moving and scaling the UI in VR mode is faster now.


Oculus controls:

LAnalogStick: Move target crosshair

RAnalogStick: Float around the target.

B: Swap gender.

X: Toggle UI ON/OFF.

Y: Toggle Scene ON/OFF.

LIndexTrigger: Zoom in.

RIndexTrigger: Zoom out.

LHandTrigger: Selects the model selection.

RHandTrigger: Selects the scenario selection.

Start: Exit the gallery."
>>
Furrynomous 2019/02/03 17:54:24 No.1547411
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File: 20190203174516_1_u18chan.jpg - (326.54kb, 1326x1326, 20190203174516_1.jpg)
fyi VR with the vive and revive is semi-functional. The controllers don't work and there's no UI, but the desktop UI is on the desktop and the mouse+kb controls work. Also the animations break if you open the vive menus.

Also the default scale is huge :D
>>
Furrynomous 2019/02/03 17:54:26 No.1547412
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File: 20190203175326_1_u18chan.jpg - (302.73kb, 1326x1326, 20190203175326_1.jpg)
>>1547411
>>
Furrynomous 2019/02/11 02:47:24 No.1550593
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https://mega.nz/#F!Xg5GWAgQ!-Ii_jE-4lb2Of1y024UuRA
>>
Furrynomous 2019/02/11 18:20:38 No.1550850
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>>1550593
Broke link
>>
Furrynomous 2019/02/11 23:12:04 No.1550969
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i cant even get past the first screen in this thing. ive got no way to click accept or do anything
>>
mr2cats 2019/02/12 06:03:45 No.1551066
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Have you tried the latest hotfixed version? :>
>>
mr2cats 2019/02/12 06:06:58 No.1551069
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>>1550969
That bug should be fixed in the never version. Also are you playing on normal or VR mode?
>>
Furrynomous 2019/02/12 15:46:29 No.1551223
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>>1551066
>>1551069

I tried the one linked on his patreon page https://mega.nz/#!uhYRxK5L!emFKnOHhc49KVt0i6JbTKFuI5mp1UIQMEsZVhkY5ArQ
VR_Ferals_v0.15.2Bulls1Cow.031d[hotfix] (Feb.8 2019)

it automatically defaults to my vive headset when i start up the feralisland application
>>
mr2cats 2019/02/12 17:50:02 No.1551247
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>>1551223
Vive is sadly not supported yet. :<

To play the game in normal mode you can play the game with no HMD connected.
>>
Furrynomous 2019/04/03 21:31:28 No.1571646
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Link to latest version down (and likely outdated anyway). Could someone upload a MEGA link to the latest version?
>>
Furrynomous 2019/04/04 20:39:17 No.1572045
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>>1551223
Fug, that link is dead
>>
Furrynomous 2019/04/17 15:02:13 No.1577943
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anyone has a link to a newer version?
>>
Furrynomous 2019/04/24 23:18:40 No.1581298
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FYI - I was able to get it to work on my Vive. Pressing F1 accepted the warning message and allowed me to see the feral goodness.

This was nice, but I wish they didn't hump like they were 90 years old. Needs a little more energy for me to really enjoy it.
>>
Furrynomous 2019/04/28 17:32:36 No.1582593
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>>1581298
In the latest version there are two mating modes. Gentle and rough fucking.
>>
Furrynomous 2019/04/29 15:21:17 No.1582895
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is he just like.. focusing on the gay animations? havent seen anything to do with the female models
>>
Furrynomous 2019/04/29 15:41:46 No.1582902
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>>1582895
You can interact with the female felkin. Kneading teats and her vagoo. Also the next scenario animation will be m/f and f/f
>>
Boris 2019/04/29 17:45:27 No.1582942
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Feral Island 0.15.048 - https://anonfile.com/UfOaF6kbnf/Feral_Island_0.15.048_zip

If anyone wants it.
>>
Furrynomous 2019/04/29 22:06:14 No.1583016
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>>
Furrynomous 2019/05/14 02:42:24 No.1588942
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File: 2708235_RyanDunn_publicbuildferalisland_v0.15.038a.pb_u18chan.png - (1.28mb, 1920x567, 2708235_RyanDunn_publicbuildferalisland_v0.15.038a.pb.png)
"
》Patchnotes:

Features
=====

- Added soft body physics and procedural petting to the solo felkin in the gallery. You can now pet the following spots by left-clicking them: chest, neck, belly, lower belly, thighs, flanks, vagina, balls, sheath, butthole. Be nice to your felkin boys and spoil them a bit.
- Added procedural tail animations with collision to the gallery.
- Added a new unique felkin skin: Hiero. She is a female exclusive felkin commissioned by faunoiphilia.
- Added a new unique felkin skin: Shadow Vasov commissioned by shadowwolf0130.
- Added mane physics to the felkin in the gallery (not working in the scenario yet).
- Added a gender exclusive database entry for Hiero and Monty.
- Slightly changed the scenario menu for upcoming features to add part two of the scenario.
- Added jiggle penis to the bottom felkin in the 2bulls1"cow" scenario. Maybe give him a helping hand while he is mounted? :3
- Added long fur to the felkin in the 2bulls1"cow" scenario.
- Improved the textures of female darius by removing visible seems around the belly and rear region.
- Added some jiggle spots for female felkin.
- Added some additional jiggle spots: Penis, dewclaws.
- Tweaked the overall jiggle strength slightly in order to be more realistic.

Bugfixes
=====
- Fixed a bug where the scenario UI was not loaded properly when the second page of the unique skins page was active.
- Fixed an issue with the belly not being jiggly.
- Fixed the overall jiggle behavior of soft-physics body parts.
- Fixed an issue with scaled bones being jiggled without animation blending.
- Fixed a bug where the procedural tail animation was not scaled properly.

》Known issues: Vive is not officially supported. But there are reports on testers getting it running with ReVive. Check out the VR setup recommendation page for more information about the work around. Gladly the project reached a new funding goal which means a Vive will be purchased end of this months! YAY

For more information, check out the FAQ, help and setup posts.

》 FAQ - VR setup recommendation - https://www.patreon.com/posts/feral.....d-faq-25352349
》 FAQ - Game controls - https://www.patreon.com/posts/25596883

》NEXT PUBLIC RELEASE WILL COME AUGUST 2019"
>>
Furrynomous 2019/05/30 18:20:41 No.1596139
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anyone got the latest build?
>>
Furrynomous 2019/05/30 22:42:21 No.1596322
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>>1596139
seconding this.
>>
Furrynomous 2019/06/04 21:59:54 No.1598363
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>>1588942
did the m/f scene come out yet?
>>
Furrynomous 2019/06/16 11:56:05 No.1603186
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Looks like vive support is in the nightly build.
>>
Furrynomous 2019/07/12 20:54:32 No.1613930
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anyone able to upload the nightly?
>>
Dragons and felkin Kavig the great 2019/08/01 03:07:34 No.1624133
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File: 2_235_u18chan.png - (1.77mb, 3000x1500, 2.png)

>>
Furrynomous 2019/09/23 01:23:16 No.1648223
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>>1613930

I second this
>>
Furrynomous 2019/09/23 06:13:15 No.1648261
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>>1582942
Any chance you could host it on different site? anonfile downloads never finishes
>>
Furrynomous 2019/09/28 02:00:04 No.1650441
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did anyone got the update for this?
>>
sv fsd 2019/10/04 01:41:53 No.1653105
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mkcc
>>
Furrynomous 2019/10/04 08:17:41 No.1653180
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Been wanting to try out the new version of this. See if any real progress has been made. YP links just lead back to the patreon page.
>>
Furrynomous 2019/10/10 23:31:20 No.1655930
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File: 1570733337.ryandunn_devisland_release_u18chan.png - (2.21mb, 2498x593, 1570733337.ryandunn_devisland_release.png)

>>
Furrynomous 2019/10/14 21:42:38 No.1657712
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so is this actually a game? is there any kind of interaction with the models?
>>
Furrynomous 2019/10/15 05:13:46 No.1657813
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upload new version pls
>>
Furrynomous 2019/10/15 13:42:32 No.1657992
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>>1657712

There will be at some point I believe.

In one of the demos you can "rub" the Felkin and its skin reacts to your touch as well as getting him hard, that's about it so far.

One of the earlier demos also had a showroom type thing with various different static models and some sex toys on the side you could pick up. It was far from complete though and there wasn't much you do could besides throw the toys around.
>>
[Public Release] FeralIsland_v0.15.065.PB Furrynomous 2019/11/28 19:19:26 No.1677705
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File: 2932594_RyanDunn_publicbuild2_u18chan.png - (1.28mb, 1920x567, 2932594_RyanDunn_publicbuild2.png)
he put out a new public update

https://inkbunny.net/s/2029999

"This is the free November update for FeralIsland. This project is possible thanks to the awesome community. Feel free to check out my patreon page for the download link, news, support or for joining the community.

This version is bringing full vive support, better VR interaction, new Felkin skins and other QoL improvements to FeralIsland. You will find the full patchnotes in the link below. :>

》Downloadlink: https://www.patreon.com/VR_Ferals (Look for latest public build)
》Patchnotes: https://www.patreon.com/posts/31927343
》Game controls: https://www.patreon.com/posts/25596883 (Only Vive support)
》FAQ: https://www.patreon.com/posts/feral.....d-faq-25352349

》NEXT PUBLIC RELEASE WILL COME FEBRUARY 2020

》If you want to support this project and test the new developer Island, you can download it instantly with the FERAL Tester reward tier: https://www.patreon.com/posts/night.....builds-6505523 "
>>
Furrynomous 2019/12/25 14:59:22 No.1689420
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The only complaint I have is that you can't adjust the felkin's scale. Having the illusion of a huge horsecock is cool and all but moving around him is pretty damn hard is small spaces (moving with controller is immersion breaking)
>>
Furrynomous 2019/12/25 16:11:47 No.1689441
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>>1689420
You can scale the felkin in the gallery. Just press on the pen icon in the top bar. You can also rotate and position the felkin the way you want.
>>
Furrynomous 2020/04/22 05:45:09 No.1742132
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there's been more posts on their patreon so i hope to see more of this!
>>
Furrynomous 2020/05/25 00:55:57 No.1758631
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new build when?
>>
Furrynomous 2020/08/31 16:58:09 No.1810225
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new update? or least the stable build from July?
>>
Furrynomous 2020/11/02 04:18:33 No.1841694
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What are the controls in the Main Game of Feral Island? All I seem able to do is use the mouse and wasd with tab locking the camera and space being able to sorta jump? It doesn't seem there is anything else, I was hoping to bang that female that usually spawns near when you do.
>>
Furrynomous 2020/11/06 23:16:21 No.1844192
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Last one I tried there was a female model in there, it was pretty good but hard to controllthe camera. Nothing download worthy yet as far as I know.
>>
Furrynomous 2021/11/10 02:44:44 No.2035822
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any update?

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