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Animation discussion: Why do furry anims/games suck? Furrynomous 2017/05/24 23:55:11 No.1266439   
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These days I either see some shoddy ugly 3D modeling sex posing nonsense with wild crazy and obscure fetishes thrust into them without regard of interactivity.

What happened to the old days of anthrophomorphic porn that had decent vanilla content? What happened to the passion and effort? What happened to... well everything. These days there are so few animations that are top notch swimming in a sea of shit.
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Furrynomous 2017/05/24 23:58:57 No.1266440
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take it to discussion section
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Furrynomous 2017/05/25 00:17:14 No.1266449
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patreon happened
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Furrynomous 2017/05/25 11:04:22 No.1266595
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To consider that ( if you are gay) that most of the animations are just shit made on paint or just contain shit stuff like ball busting ( ugh.) But ALL the straright ones? High Quality , High Features, This and That etc. Totally unfair if you ask me.
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Furrynomous 2017/05/25 12:20:34 No.1266668
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Because despite how large & wide reaching the whole furry 'fandom' is, it's still very niche. The majority of people who associate themselves with the label of "furry" don't have the talent/resources/time to make quality art, let alone animations or full fledged games.

Consider how big Hentai is in terms of games & animation. There's plenty of indie Hentai stuff that isn't high quality, but you still see big scale Hentai games with sizable teams working on them. Compare that to furry stuff & you'll see that they are independent with small teams & little to no budgets.

Combine that with the fact that games need lots of time, effort & talent to make. The fact that furries tend to be lazy & impatient. The fact that if you put a few furries on a team to work on a project there's a chance it will fall apart due to drama... There's a lot of things preventing furry games & animations from being as big, successful & full fledged as Hentai games & animations.

That said, things are taking a turn for the better with how accessible things like Unity & other softwares are. The furry niche is only getting bigger, so will the amount of games & animations. Over time they will continue to get better & better as more time, practice & talent are put into them. I would say that Patreon is only helping the advancement of quality porn. Giving developers a steady income means (As long as they don't get greedy & scam) that developers can actually work on furry games without starving.

Edit: And yeah, this might as well be moved to discussion.

Edited at 2017/05/25 12:23:53
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Furrynomous 2017/05/25 14:17:04 No.1266722
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2D Animator here. I say it clear - its suck because of money/work ratio. Most good quality gifs made with 12 fps, so 1 loop of animation with 1 sec lengh is 12 frames. So if you get commision from someone for 50$ just for ONE picture, for animation you need to draw 12 pictures for 50$ each (and that 600$!). And animation need to be smooth, right? Without twithing, jerking, jumping, without expanding bodyparts, and that takes a LOT of time if you dont have enough expirience in animating.
600$ looks seriously overpriced comparing to 50$. You can down prices for animation or dont make them at all, because pictures is a way faster and easier to make. And what made you more popular: 1 animation or 5 pictures?
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Furrynomous 2017/05/25 14:23:12 No.1266725
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>>1266439

It's tougher to do than artwork. Try coding and animating yourself for a project. You can spend hours, but it won't be finished at day 1 or week 1.
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Furrynomous 2017/05/25 15:11:07 No.1266749
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File: ezgif-1-8cb11c128c_u18chan.gif - (440.31kb, 540x304, ezgif-1-8cb11c128c.gif)
The good animations were always very rare.
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Furrynomous 2017/05/25 16:08:21 No.1266781
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>implying non-furry anims/games don't suck in equal proportion
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Furrynomous 2017/05/25 16:46:27 No.1266803
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Well not just that its because you guys just fav crap. You need to comment to your creators on what you like and at least tell us something bad about it. Cause I'm sure not gonna put any effort into it unless someone says. "A, that's pretty good."
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Furrynomous 2017/05/25 17:34:59 No.1266818
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>>1266439
Oh please tell what was this decent content you refer to
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Furrynomous 2017/05/25 17:54:04 No.1266825
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>>1266818
This. Just because something isn't "vanilla content" doesn't mean it's terrible. I see lots of things that turn me off to varying degrees, but I still see the talent & effort put into them. Sure, I'd rather everything be made to my exact set of fetishes (or lack thereof perhaps) but that's not gunna happen. Can't force every artist or commissioner to stop liking weird shit. Just follow people who *do* do things that you like, even if it's only occasionally.
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Furrynomous 2017/05/26 15:11:58 No.1267114
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Yeah, id say its more about a "shovelware" or as valve calls it a "discovery" problem. Everything used to be posted on e621 but now theres dnp lists and patreon exclusives, and on the other hand loads of new tools for animating with lower effort.
There's still stuff like fuzzamorous though that's better than a lot of the older stuff, you can still find it on e621 if you just spend like an hour blacklisting everything you dont wanna see.

As for myself i wish there were more interactive/slider games around like https://e621.net/post/show/56301 and super deepthroat, most are just clicking next or watching a webm
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Furrynomous 2017/06/17 20:54:20 No.1277857
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Is there a detailed list of furry games and VNs out there? Seems hard to track down or keep track of them.
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Furrynomous 2017/06/19 16:08:47 No.1279050
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https://foxbox.cc/index.php/s/lLu8yYIILqp01cG
xxxx - 2008
Link will expire on July 1st
Where are the gems?
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Furrynomous 2017/06/20 06:42:17 No.1279329
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Animation in my opinion has gotten a lot better in recent years, I think there's some rose tinted glasses goin' on here bout' the good ol' days. That being said, here's some general reasons why furry anim/games still suck in general;

1) In general, porn closes doors jobwise, so any artist with a lot of skill and passion for the arts is are more likely to carry their skillset into an industry job. There are plenty of exceptions, but chances are, furries aren't going to get a lot of the talent out there. Most popufurs wouldn't hold a candle to a working professional anyway, if you dont believe me just check at the front page of https://www.artstation.com/ or http://polycount.com/ or http://www.11secondclub.com/

2) Furry fandom is a crab bucket; http://www.urbandictionary.com/define.php?term=Crab%20bucket

Any individual artist, furry game, or general furry product that starts to be successful is inevitably followed by crowds
calling it a scam because they can (regardless of the project record). Honest rookie mistakes are paraded around as betrayals, making safe or reserved business decisions are seen as theft and exploitation. Admitting of mistakes often risks being trampled over instead of forgiven and encouraged... a lot of angry consumer behavior results in "us vs them" mentality for creators and their fanbases. With that kind of hostility, its reasonable for the non-desperate artists to look for work elsewhere.

3)Most of the time, the money isn't there.

There have been a few exceptions that make the 5-figure range per month on patreon, but hardly enough to get a hold of enough manpower and competency for stellar projects. Videogame/animation jobs in studios usually start in the 45-60k per month range, animation directors, senior animators and supervisors can get into the 6 figure range. To get someone who is across-the-board FANTASTIC at their work to do furry porn, they either have to be really passionate/into that, or they'd better be getting a hell of a lot of money, probably at least 6-10k/month on patreon or related.

Money still isnt there when it comes to commissions either; there 'are' some whales willing to shell out 2-10k per commission, but generally speaking most higher-end commissioners taper off around the 500 range, which means even if an animator or game designer 'could' hypothetically make a large quality masterpiece game/animation, they are forever capped doing a series of small projects in order to get rent paid. Industry standard lower-end cost for a minute of colored animation is 10k by the way.

4) lack of collaboration; Making quality animation or videogames is generally a team effort, and it's hard to band artists/programmers together for these projects for a plethora of reasons.

5) Demand for instant gratification forces creators to cut corners, or avoid attempting bigger significant projects.

6) There 'are' some flat out bad apples in the furry community, creators that do bad and exploitative practices. People 'have' been legitly burned, and if suddenly everyone gave every creator the patience, support and help they needed to make beautiful work, its likely that these bad apples would give people new reasons not to trust a project.
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Furrynomous 2017/06/20 15:50:52 No.1279508
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https://foxbox.cc/index.php/s/5kwBTExiFx2Ubs2
2008 - 2013
Best period when everyone was still going with flash.
Link is also expiring on July 1st
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Furrynomous 2017/06/20 20:30:03 No.1279565
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>>1279329
>furry porn closes doors jobwise
Only when the artist has enough published under a real name or easily traced (I'm talking 10 seconds in Google) pseudonym. Which may catch some of the older ones who started during the infancy of the internet, but pretty much 100% of the "current" crew knew not to put real info on their furry profiles and are either safe or did it anyway.
>crab bucket
100% true, but also 100% earned. Furries scamming their fans has been a thing since before the internet even, and scammers have been such an integral part of the internet since its infancy everybody is jaded. Add in the fact that most furries with an active presence in the community are pretty toxic, and nobody really cares if they have a track record of fair and transparent dealings because "odds are good they'll maliciously fuck someone over eventually". And they'll probably be correct.
>the money isn't there
Any artist with even a modicum of talent they can pair with freshman-level economic savvy will make a livable wage off 10-15 hours' effort a month via Patreon. A "good" artist (by furry standards) can make a month's living expenses off a single simple commission, and a good wage doing nothing but YCH's. Furry art has a HUMONGOUS return on the hours worked:money in scale, and any shortfalls in total cash flow are due to very few hours worked a month (as an example, everyone's favorite punching bag Jay Naylor claims to commit around 6-8 hours a month total to his works posted on Patreon, which is currently grossing for him $10,400 a month, or $1300-$1733 an hour ASSUMING he didn't post content he is also selling separately as a comic, which he has a track record of doing, and double dipping, and assuming he told the truth about hours worked).
>handful of artists making 5 figures
There's 2 furry Patreons making 6 figures a month (although both of them are group projects and it's implied the money is split between 2-4 people). There's an additional 31 making over $10,000 a month and over a quarter of them make more than $4000 a month, out of around 400 active furry patreons (note I say active, which I would qualify as "any content posted within the last 3 months"--there are tens of thousands of inactive and abandoned patreons, and some that still get a token amount from people who forgot about them and don't read bank statements). There are 17 Patreons who grossed over $1,000,000 in 2016, 15 of which are either solo or implied to be solo endeavors.
>lack of collaboration
100% true, but also ties back in to the whole "most people active in the furry community are toxic"--nobody wants to work with a raging douchebag, even if they themselves are a raging douchebag.
>instant gratification
100% true, no qualifiers. You hit the nail on the head.
>flat-out bad apples
100% true, the furry community seems to have a larger share of them than other communities where money changes hands, and I'm not sure if it's the personalities in general or the relative anonymity due to the generally taboo nature of the community leads to a higher likelihood of people getting away with it so there's less risk to the bad apples.
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Furrynomous 2017/06/20 20:50:25 No.1279569
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>>1279565

>100% true, but also 100% earned. Furries scamming their fans has been a thing since before the internet even, and scammers have been such an integral part of the internet since its infancy everybody is jaded. Add in the fact that most furries with an active presence in the community are pretty toxic, and nobody really cares if they have a track record of fair and transparent dealings because "odds are good they'll maliciously fuck someone over eventually". And they'll probably be correct.

I agree and disagree with this one. If scammers have been a part from day1, totally makes sense that the culture expects creators to be scammers, however judging people for crimes before they are committed ends up spiraling into self-fufilling prophecy.
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hey fuckboys ANOMALOOSS 2017/07/14 05:39:37 No.1290072
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Some losers on tumblr are making a furry porn game
https://thiccboyz.tumblr.com/

they use pixel art graphics , but looks really high quality, what are your thoughts on this thing?
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Furrynomous 2017/07/14 07:19:44 No.1290122
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>>1290072
Don't support a furry game creator unless they've already produced a game that was built and completed on their own time. Otherwise you just get another one of these game developer whores leeching your money for a product that may never be finished. Having credibility is a must and credibility is built when you show you have the motivation to complete the game beyond money only.
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Furrynomous 2017/07/15 07:19:28 No.1290475
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>>1290072

it's fat, it's all fat

pass
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Furrynomous 2017/07/15 11:36:46 No.1290516
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there is a HUGE difference between fat and thick.
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Furrynomous 2017/07/15 11:38:57 No.1290518
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So don't consider fat people as thick. That's just offensive for us. Fat people can't wear leggins cuz that would be ew. Thick can because Good Butt , thighs like pls crush my head and sexy hips
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Furrynomous 2017/07/15 22:20:22 No.1290757
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>>1290072

That link was misleading as fuck. I thought this would be something gay.
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Furrynomous 2017/09/17 21:01:25 No.1322513
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TBH I was expecting since early 2000s... SEVENTEEN years ago, at least... For someone to do a full feature interactive flash with the highest quality available.

And by that I mean something like Hammytoy's quality. Hand-drawn frames, fluid movements, details, all the good stuff. And to be as long winded as an actual porn movie, like 25 minutes of nice smut.

I guess it was a pipe dream though :/

Edited at 2017/09/17 21:02:46
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Furrynomous 2017/10/01 03:25:54 No.1327607
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Greed happened. One of the most prevalent deadly sins going on now.

So many (Patreon) projects ended up being shameless cash grabs for demanding outrageous monthly payments for so little existing content. People in the fandom tend not to be the sharpest tools in the shed and pay too much for their own good and when they get screwed over, it's not that surprising.

Even with money at their disposal, they end up not caring at all or anymore, because "Why should I work more if I get paid the same or even more regardless?" Basically, the concept of value gets thrown out if shit content can be paid as the same amount as "good" content.

Also, a collaboration among furry artists/producers tend to never end well, and that usually kills the project altogether. Internal politics or bullshit is all that takes to end something in the making for years.

Not to mention, some projects I've seen became INTENTIONALLY not finished and kept on going on a seemingly infinite loop just to really cash in the money. Some artists (on Patreon) are the biggest offenders in this. One example is FaF who has been called out for not delivering content to his fans.

https://e-hentai.org/g/1117926/116ea20edd/

I don't know if the comic is locked behind a paywall, but the point is just see the comic and the comments for yourself. *Nearly* nothing interesting going on just to tease readers. Terrible pacing and it's so boring, the comments roasting the comic is much better to read. It would suck to be anyone who paid for all that if applicable.

Even though I can afford to, I never pay for any of these Patreon projects because of the chance something can mess it all up. The only reason why some brainwashed people defend these artists or practices is because they're elitists that think paying for exclusive content makes them self-entitled to be superior over the ones that are weary of these issues. "Quit being a judgemental person, give this artist/project a chance," they said. No, just no. They're supposed to earn the trust of their customers with concrete proof they can actually committed themselves to a project and learn to understand money doesn't grow on trees just for starters.
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Furrynomous 2017/10/01 04:20:37 No.1327671
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>I don't know if the comic is locked behind a paywall
>FAF

It is without a doubt locked behind a paywall. FAF likes to make shit as complicated as possible by having a loyalty system where people who havent leaked his stuff pay at a decent price for sticking around and supporting him and newcomers he doesnt trust have to pay like a flat rate of 50 dollars just to join his thing and pay at a much higher rate that slowly lowers the longer they support him. He always fucks over newer members and new people more and more as he finds who has been leaking his stuff by usually locking down his membership program and increasing the price and what not to deter "thiefs :):):):)" but really deterring potential supporters by being a shit head.

And yeah, theres like one jerk off scene in that comic and then just nothing else since then for however many months its been going.
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Furrynomous 2017/10/01 16:22:00 No.1327866
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>>1327607
You hit the nail on the head. Patreon is a deeply, deeply flawed business model, for exactly the reasons you mention. The system is basically set up to incentivize artists to work slowly.

Rack 2 is the perfect example of this. I'm not trying to accuse Fek of doing anything wrong. But he's pulling in $25,000 per month to develop a game that he plans to release for free upon completion. And it honestly seems like he's getting less and less done with each development build, the more money he makes. In the early stages, he was adding significant amounts of playable content pretty quickly. Now, it's just a few minor tweaks with each new dev build.

Think about it for a second. The longer he takes to release the game, the more money he makes. New subscribers are still coming in each month. As soon as the game is done and released for free, his cash-flow gets cut off. Again, I really don't mean to accuse Fek of wrongdoing, because Patreon has set this up in such a way that it would actually be really stupid of him to work as fast as he could. There is a very high reward, and no negative consequence, to take as much time as he possibly can before the subscribers start leaving.

I use Fek as an example because I don't think he's a "scammer," he seems like an honest, talented guy who really is working on a good product that he plans to finish. But he's not made of stone, he needs money like everyone else does, and he's working within a system that seems set up to actively discourage ethical business practices. And the results speak for themselves.

Edited at 2017/10/01 16:23:40
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Furrynomous 2017/10/01 17:39:22 No.1327899
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>>1327671

Made a mistake on that part, I didn't fully read the comments on the link provided and I wasn't too familiar with FaF prior to the comment.

I did some research and I realized FaF is a bigger scumbag than ever. He performs collective punishment even on his paying subscribers on Patreon, which I say only encourages more piracy when they can't keep up with the increasing costs if he finds out someone leaked his content. Heck, chances are, he doesn't even NEED to find evidence. FaF could just make a half-assed claim, say his pirated stuff was deleted on his request of the website, and just raise the prices to make more money.

Then comes the part where he shames anyone who leaks his content. It's actually funny because if the leaker is smart, he would just put up a fake identity and such, just to make FaF waste his time. Regardless though, shaming people like that doesn't make him better than the "thieves".

And to put the cherry on the shit sundae? People can't show proof on how shitty his latest paid content is if he fails to deliver, like that comic from the link. Seriously? That comic has been running for some time now and it's nothing more than "filler". The word "filler" might even be too much. It's nothing more than boring farm work that no one wants to see for like 50 pages.Christ, he gives more blue balls than a dominatrix with a chastity ring or whatever just to really rake in the cash by teasing his fans. Are his subscribers really this dumb or what? Holy...

Point is, I really hope he's just a unique case of a bad artist. No one else should follow this guy's footsteps. FaF, in a way, put a smear on how furries use, if not abuse, Patreon and their fans.

>>1327866

Thanks, and that is pretty bad. It's a bit perplexing on how despite all the money they can get, furry artists/creators end up doing even less work and delivering promised content. You would think the more money, the more shit they can get done but no for some reason. Bad management of money? Dispute over who gets the bigger paycheck? Something is up.

That is one major issue with Patreon. Once after the project is declared as done, they potentially will not be able to maintain their supporters. Then again, isn't that what (most of) their supporters want? They too can't afford to pay forever and a project on limbo won't attract subscribers either. It's a really not a win-win situation for anyone involved. The only idea I could come up with is the creators have to make another project to compensate after initially finishing a previous one, or setting up a one-time donation link. Not the best ideas I can come up with but it's something. It's just sad on how lots of projects ended up not being completed sooner when they should had and all that's left is an uncompleted one with broken promises. If what I heard is true, Morenatsu is one example of that in which it wasn't continued after 2015 despite support.

Blackgate has also fallen under this too. There was a bit of a shitfest on their Patreon, communications breakdown, one or some of their top Patrons calling quits (or expressing discontent) over how despite receiving so much money over the years, each update barely brings any new content.

Plenty of ambition for these projects, but almost no concrete management planning whatsoever to last enough to get things done. I'm starting to see more and more people catching on to this, even asking things like, "Will this project ever get done?
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Furrynomous 2017/10/01 19:58:45 No.1327996
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>>1322513
25 min nice smut cost ~25000$-50000$ and take ~3000 hours of work. Trust me, I know what I' talking about.
Year ago saw poll "short vs long" animations and short ones win. RIP dreams.
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Furrynomous 2017/10/02 13:59:49 No.1328384
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There is no real competiton. This is the main problem. If there was 10 games like CatHouse you would pick the best one and others had to compete with them. Also serious developrs scare to work with sex content and most of the time it's a single person behind the project.
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Psh...'Content' 2017/10/02 15:34:22 No.1328497
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File: tumblr_l91lq9Z7Ri1qc1sduo1_500_u18chan.jpeg - (70.52kb, 500x652, tumblr_l91lq9Z7Ri1qc1sduo1_500.jpeg)
Decent content in a furry porn animation that is longer than 3 minutes?

Never happened in my lifetime and I've been around a while... And probably be around a while before that miracle happens.
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Furrynomous 2017/10/02 23:11:22 No.1328654
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>>1328384

In my perspective, I have seen competition, though I admit it's not evident. There's so many different projects on Patreon with all sorts of different rewards for those who pledge. You can only support so many people in a given time with a finite supply of funds. However, because of quite a lot of projects here on U18chan were condemned to never finish for whatever reason, people are less inclined to pay. No one wants to pay for something that's going to fail anyway.

I do agree with the rest of your statement though. Most employers in today's world can simply deny work for an applicant if it's known that said applicant did erotic work, let alone, furry erotic work. Some artists/animators couldn't get enough funds and had to seek employment elsewhere and if they do get hired (or want to have the chance of being hired for better pay), they had to give up their earlier work, which sucks. I believe Trunchbull is one prime example of that, as he or she was an animator but requested all the work he/she made to be deleted.
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Furrynomous 2017/11/12 17:13:28 No.1347142
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it's just a shame, because even though a huge amount of them start of really shity, they have the potential to be really bloody good, yiffalisious is a pretty good example of a success story. it started out pretty terrible, now they've released 1.0.0 to the public and it's pretty good! sounds, hair and gravity needs fixing but it is a complete game/software/whatever the fuck you wanna call it. the only reason it was a success is because it actually had a team and backing though, so that might be the difference between this and other games and shit.
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Furrynomous 2017/11/12 18:10:59 No.1347206
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Animations are pretty tough to do. For a good 3 minute one, they would have to draw and redraw 2160-4320 images. It's insane.
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Furrynomous 2017/11/18 22:09:25 No.1350372
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>>1328497
I'm surprised no one mentioned fox in the stables
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Furrynomous 2017/11/19 05:54:32 No.1350491
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"Animation discussion: Why do furry anims/games suck?"
Anims: Zootopia, Fantastic Mr. Fox etc. games too like, Claw, Sly Cooper, Jazz Jackrabbit, Ratchet and Clank, Dust...
You mean porn? Tell me, did you ever seen normal human porn that was actually good? Porn never was good.
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Furrynomous 2018/03/16 07:36:51 No.1407119
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go back to the 1990s when it was mostly rangarig's niche 3D gay dragon animations and... not really anything else, and then tell me you've got it so bad. my generation jerked off to 300x400 .mov files in quicktime player and we liked it!
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Furrynomous 2018/03/16 17:09:41 No.1407301
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the sad part is rangarig's stuff, aside from resolution and a few minor things looks exactly like it did back then.
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Furrynomous 2018/03/16 20:01:42 No.1407348
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Animation is super hard and time-consuming, so I have a lot of respect for anyone who goes through the effort. And if they use Patreon to reward their efforts, I'm totally cool with that.

I think what kills 90% of furry animation/game projects is scope creep. I remember being super hyped over Legend of Krystal years ago. It had serviceable (but not amazing) animation that could be easily adapted for any number of scenarios. Then one day the creators nuked the whole project because they wanted to "upgrade" it with new software they barely knew how to use. It went to shit almost immediately. I've seen the same thing happen multiple times with Crowjob in Space, and High Tail Hall has been rebooted a billion fucking times--each attempt worse than the last. And we all saw what happened to that Cloud Ranch game on Patreon. Very few creators are willing to pick parameters, operate within them, and release a completed product that has a finite amount of good content.
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Furrynomous 2018/03/16 20:15:33 No.1407361
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cough cough cathousetail clothing system/procedural generated animations and subsequent removal of any and all body shape/size variations to fit new system cough
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Furrynomous 2018/08/19 14:25:53 No.1482778
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There are four main reasons:
1. Patreon
2. All the 30+ year old furries have abandoned the fandom, leaving it to millennials and gen-z trash.
3. Patreon
and finally - 4. Patreon
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Furrynomous 2018/08/19 15:27:02 No.1482797
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Because no one wants to put in the time and effort to make something quality for angry Internet manchildren that won't even spare two bucks. People with talent prefer to make things that they can take credit for openly, which doesn't apply to bizarre fetishes with communities full of self-unaware retards. Making static pictures is extremely easier.

Don't get me wrong, I don't pay either, but I won't pretend there is any reason to bother.
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Furrynomous 2018/08/19 15:57:16 No.1482820
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>>1482797
You must be too young to remember?
Before the internet became mainstream, and especially before Welfaretreon, quality shit got made all the goddamn time, all for free, and the artists did it for the love of doing it. Not now though. Now it's all shit.
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Furrynomous 2018/08/19 16:45:33 No.1482831
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File: through_rose_tinted_glasses_by_white_rapidash-d46mvsm_u18chan.png - (696.66kb, 800x588, through_rose_tinted_glasses_by_white_rapidash-d46mvsm.png)
>>1482820

Someones having rose tinted glasses.

Honestly most stuff back then was utter garbage, you only remember the good ones.

I'd say average quality has gone up in the last 20 years.

Patreon is still cancer tho.
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Furrynomous 2018/08/20 14:49:56 No.1483353
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>>1482831
He's right though. It wasn't good, but it was entirely free.
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Furrynomous 2018/11/13 09:59:43 No.1516968
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>>1482831

Is Patreon really shit, though? For all the problems, it's allowed dedicated individuals to be paid directly by fans based on their output. the status quo is no longer slogging it for years in a saturated industry, dreaming of being one of the hand picked few to deliver your personal choice of marketable, tight-budget magnum opus.
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Furrynomous 2020/12/25 02:35:13 No.1869928
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>>1516968

The inspiration and devotion is completely gone when Patreon is involved. It's no longer about a passion project. It's about time-sensitive profiteering. It's literally a website dedicated to helping people cobble together their own get rich quick schemes by paywalling content they otherwise used to delight in sharing out of personal conviction to their dreams and trickle-feeding it in smaller volumes than they were before Patreon.

"But they get to do it full-time now so they don't have to work a retail job!"

And how many of them show the same day-in/day-out commitment that they showed to an industry job? Are they waking up at 8 AM, sitting down at their PC by 9 and making that art until 5 PM every single day? Or are they sleeping in late, then -maybe- drawing that day, for -maybe- six hours and then stopping to play Fortnite or some trash FPS for the other 10 hours of their day?

"Not all artists are like that! Some of them are working hard!"

The only artist who has shown the kind of dedication to deserve the kind of income service Patreon offers is the guy making A Fox in Space. Or an artist who seriously busts their ass drawing 16+ hours a day like Weaselgrease used to. But Weaselgrease never got a Patreon.

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