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File: ezgif-4-d24a52d953e1_u18chan.gif - (8.34mb, 600x338, ezgif-4-d24a52d953e1.gif) Thumbnail displayed, click image for full size.
Virt a Mate Furrynomous 2021/08/20 17:00:23 No.1997243   
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The program is confusing as fuck but you can make some crazy stuff tailored *just* the way you want it. Anyone have stuff to share?

Source video: https://mega.nz/file/rShQUKaR#fbQ8s-WUZgODV1cZ8y86sN0DrVjB18FMex4UtEZw-e0
Expand All Images
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Virt a Mate Furrynomous 2021/08/20 17:01:20 No.1997244
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File: 1629212536_u18chan.jpg - (1.22mb, 1920x1080, 1629212536.jpg)
Everyone's favorite goatmom
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Virt a Mate Furrynomous 2021/08/20 17:01:24 No.1997245
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File: 1629212588_u18chan.jpg - (1.41mb, 1920x1080, 1629212588.jpg)
>>1997244
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Virt a Mate Furrynomous 2021/08/20 17:05:23 No.1997250
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File: 40sec_u18chan.gif - (13.7mb, 600x338, 40 sec.gif)
Ah fucks sake I made an extra thread by accident. I assume someone will clean it up. Here's something super tailored to my weirdo kinks - you got your breast growth, dick growth, and macro growth.

Source video: https://mega.nz/file/DTohRA6I#4S_CjHsDryHEOqGyThsc_0WTopZWtJJhJL36P9b2iHY
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Furrynomous 2021/08/20 23:28:19 No.1997385
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how do you get custom characters?
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Furrynomous 2021/08/21 09:04:35 No.1997487
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>>1997385
To get custom characters you have to load them up in Edit mode and save them as a "Look", then you can load up the character in any other scene to replace another character.

Here's a few furry character's that's freely available. Many of them are locked behind Patreon currently:

https://hub.virtamate.com/resources/the-fox-and-cat.8690/
https://hub.virtamate.com/resources/toriel.7782/
https://hub.virtamate.com/resources/blue-spots-furry.6040/
https://hub.virtamate.com/resources/double-dragon.5132/
https://hub.virtamate.com/resources/combat-bunny.3843/
https://hub.virtamate.com/resources/celest-fox.3960/
https://hub.virtamate.com/resources/lady-panda.3458/

I feel Virt-A-Mate is heavily slept on in the furry community. It's admittedly got a steep learning curve, but once you understand how it works its unrivaled in what you can do with it, especially in VR.

You can even convert Blender models to work in it (like that Toriel), but I haven't gone through the process yet.

https://hub.virtamate.com/resources/porting-blender-models-to-vam-wrap2020-tutorial.3312/
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Furrynomous 2021/08/21 11:38:44 No.1997588
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There aren't a lot of people doing furry work, with Sharr (https://hub.virtamate.com/resources/authors/sharr.944/) being the best and FLTec (https://hub.virtamate.com/resources/authors/fltec.3526/) doing stuff with mixed success (that Renamon lol). The Toriel I posted is by Kurogane (https://hub.virtamate.com/resources/authors/itskurogane.11525/)

Sharr and FLTec are Patron-locked but also kemono is a website that exists.
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Furrynomous 2021/08/21 12:25:03 No.1997597
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>>1997588
Now that you mention it, they're both on Kemono. There's another guy that does some furry called VirtCreation, but YMMV as some of it is uncanny as hell:

https://kemono.party/patreon/user/25051190?o=0
https://kemono.party/patreon/user/30900173
https://kemono.party/patreon/user/7941547

I might look into recording some scenes in VR down the line.
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Furrynomous 2021/08/22 19:10:20 No.1998312
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File: toriel_u18chan.gif - (11.72mb, 600x338, toriel.gif)
Quickly threw this together with an Index and a hip tracker
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Furrynomous 2021/08/22 19:56:33 No.1998320
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This guy has some monster girl stuff as well, most of it's patreon locked though:
https://hub.virtamate.com/resources/authors/theoriginalbatatis.10/
Also f95zone has a thread with a bunch of content inside, definitely worth checking out
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Furrynomous 2021/08/22 22:51:30 No.1998370
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>>1998312
Did you create the scene or is it someone else's? Also, does it work well with hip tracking? It's very difficult to find scenes that work well with hip tracking without shit hitting the fan in some way. Only way I'll play vam anymore is with a tracker and a fleshlight.
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Furrynomous 2021/08/22 23:09:54 No.1998377
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>>1998370
It was someone else's scene, but I removed the Hip/Pelvis targets from the animation timeline plug-in to allow movement with a tracker. Hip tracking usually works, but the issue is getting it to line up properly when collisions are activated on the models. You'll have to toggle it on/off on a model to make it cooperate.

A simpler solution would be to disable collisions and use the Divining Rod plug-in on the male to line up the penis automatically, but I would recommend a second tracker for the other character's hip to sell the movement.

https://hub.virtamate.com/resources/diviningrod.8992/
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Furrynomous 2021/08/26 10:21:54 No.1999666
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>>1998312

This is nice! The GIF looping does make it look like her head just vanishes, which is sort of great.
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Furrynomous 2021/08/26 10:38:06 No.1999671
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File: 1629990376_u18chan.jpg - (578.64kb, 1920x1080, 1629990376.jpg)
Okay, here's what I put entirely too much time into - a ~2 minute animation featuring breast growth, muscle growth, and growth growth. I've got a little more polishing to do before I package it as a VAR, then i'll share it around. I'll probably replace the lioness model with another furry that's free so I can repost on public sites. And honestly I should put sound on this thing, but adding all those extra triggers is more of a pain in the ass than I want to go through this minute.

Video: https://mega.nz/file/SKwWwJBA#4hATP7pwJ4EOuWvoJ4TlwaREGLuzkR4MIO1GuGTdr7U

Apologies for shaky cam. It's hard to capture video in VR!
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Furrynomous 2021/08/26 10:38:10 No.1999672
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File: 1629990465_u18chan.jpg - (521.65kb, 1920x1080, 1629990465.jpg)
>>1999671
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Furrynomous 2021/08/26 10:38:14 No.1999673
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File: 1629991461_u18chan.jpg - (674.47kb, 1920x1080, 1629991461.jpg)
>>1999671
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Furrynomous 2021/08/26 10:38:19 No.1999674
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File: 1629991433_u18chan.jpg - (725.1kb, 1920x1080, 1629991433.jpg)
>>1999671
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Furrynomous 2021/08/26 20:49:45 No.1999893
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Ok I normally never post here but i had to just for that cause Damn that actually came out really damn well

i tried to fuck with this thing a few times but it always felt too complicated for what i got out of it but fuck maybe i need to give it a try again to make more stuff like that <_<
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Furrynomous 2021/08/28 08:08:30 No.2000555
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>>1999893

Hey, thanks! This is the first time I've really put something like this out there, so I appreciate some positive response.

I also do encourage people to continue fucking around with the program. Its not...unintuitive once you get your head around the basics of how things fit together, and you quickly run into "this is too fiddly to deal with" rather than "I have no idea how to do this." Once you hit that point, you're basically off to the races. I always advise having a concrete idea of what you're going for and to generally take smaller steps than you think (also to keep in mind actual fucking is almost possible because of awful vagina colliders)
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Furrynomous 2021/08/31 16:33:34 No.2002517
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File: ezgif-3-a97b1262dce6_u18chan.gif - (5.4mb, 1200x675, ezgif-3-a97b1262dce6.gif)
All right, that's done. It's on the Hub:

https://hub.virtamate.com/resources/photoshoot-growth.9709/

To comply with the local rules, the VAR file there doesn't have the lioness in it. Also, if you want it in video form (with lioness, bunny, or for some reason, a human lady):

https://mega.nz/folder/3OpSlSQb#i_zd26is6qVQIYacR37oDw

Notice I did end up adding sound, so the video adds a bit.
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Furrynomous 2021/08/31 16:35:29 No.2002521
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Just a check, trying to bump since I actually added content
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Furrynomous 2021/09/15 04:20:54 No.2009494
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so how is this different from yiffalicious? not trying to be rude, im actually just asking
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Furrynomous 2021/09/15 04:25:10 No.2009496
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>>2009494
Well for one, VaM is 99.9% human content.
Outside of that, it's pretty much a VR engine for people to make/import/animate whatever they want in it, it's a bit closer to Source Filmmaker than Yiffalicious, but there's all kinds of ways for the user to interact with whatever they want, too.

IDFK, it's an interactive scene builder with custom asset and interactivity support.
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Furrynomous 2021/09/15 19:31:32 No.2009826
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File: 1631741546_u18chan.jpg - (1.25mb, 1920x1080, 1631741546.jpg)
Yeah, Yiffalicious is super limited in a few ways. The animation and character mod tools are super limited.

Also, VAM was changed a little ways back to be very easily extensible, so there's a robust plugin environment that's turned the entire thing into something fairly powerful...if a bit finicky.

Anyway, I've attached what I'm working on next (its more size shit, they're not starting that size)
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Furrynomous 2021/09/15 19:31:36 No.2009827
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File: 1631741562_u18chan.jpg - (1007.22kb, 1920x1080, 1631741562.jpg)
>>2009826
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Furrynomous 2021/09/15 19:31:40 No.2009828
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File: 1631741663_u18chan.jpg - (677.25kb, 1920x1080, 1631741663.jpg)
>>2009826
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Furrynomous 2021/09/15 19:31:43 No.2009829
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File: 1631741698_u18chan.jpg - (1.17mb, 1920x1080, 1631741698.jpg)
>>2009826
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Furrynomous 2021/09/16 00:29:19 No.2009895
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>>2009829
Is the fur pattern applied to the normal map or something? Are the rings meant to look embossed?
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Furrynomous 2021/09/16 09:33:24 No.2009994
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Yeah, they're just normal maps, very easy to remove. I'm not sure how I feel about them either, I may just take them off when I record the scene.
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Furrynomous 2022/02/08 18:25:35 No.2079134
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Is there a download link for the game?
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Furrynomous 2022/02/09 14:21:21 No.2079477
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File: 1644437345_u18chan.jpg - (395.86kb, 1920x1080, 1644437345.jpg)
>>2079134
https://f95zone.to/threads/virt-a-mate-v1-19-meshed-vr.6881/

The furry models tend to be hit or miss. You can make them look nicer if you incorporate a few other morphs like Toriel, Sharr's characters, and some anime characters from the Virt-A-Mate Hub.

Someone made Nika but it was pretty rough, so I changed around the morphs.
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Furrynomous 2022/02/10 03:56:39 No.2079689
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Hey does anyone know how to extract fully rigged models from Virt A Mate?
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Furrynomous 2022/02/10 04:17:18 No.2079697
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>>1997487
It's probably slept on because it's like modding skyrim but you have to pay for most of the packs and they are sliced up like a super market cheese pack
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Furrynomous 2022/02/10 06:56:33 No.2079721
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>>2079689
AFAIK the VAM models are just morphs of the Genesis 2 figure from Daz3d. I think there's some tool that can convert the files but I never tried it.
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Furrynomous 2022/02/10 13:45:38 No.2079822
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>>2079477

>You can make them look nicer if you incorporate a few other morphs like Toriel, Sharr's characters, and some anime characters from the Virt-A-Mate Hub.

How do you even...like...do that?
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Furrynomous 2022/02/12 16:26:36 No.2080667
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>>2079477
that looks great dude i sure would like if u shared it :)
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Furrynomous 2022/02/13 15:27:00 No.2080977
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File: jinkies_u18chan.png - (4.9mb, 3837x2162, jinkies.png)
>>2079822
To start, make sure you put all of the .var files you download in the "AddonPackages" folder of VAM.

To transfer morphs between models, open up a character with the morphs you want. Go into Edit Mode and press N to select the character (or the icon that has two people near the bottom right corner). Click on the "Female Morphs" tab and click on the checkbox that says "Only Active", which will only show the morphs used on the model. The name of the morph depends on the model, but usually it'll have the name of the character or the model author. Use the search box to make it easier to find them later. Click on the Fav checkbox for any morphs you want, which lets you apply them to any other model.

You can transfer textures over by using the "Skin Presets" tab, just save a preset name and then load that up on another model. If you want to save and load characters over an existing model, go to the "Control & Physics 1" tab and use Save Look or Load Look buttons near the top.

Here's something I quickly put together over a Velma model using Toriel and one of Sharr's morphs.
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Furrynomous 2022/02/14 22:14:54 No.2081564
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File: cummies_u18chan.gif - (7.06mb, 600x337, cummies.gif)

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Furrynomous 2022/02/15 03:32:46 No.2081625
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>>2080977

Don't I need to actually own Virt-A-Mate in order to modify morphs and stuff? I remember it's got some system where you need a certain supporter tier or else you can't access certain features, even with the f95zone piracy. Unless there's some way to crack it
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Furrynomous 2022/02/15 04:31:46 No.2081637
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>>2081564
Ok, whos author of this?
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Furrynomous 2022/02/15 04:52:18 No.2081641
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File: qhala_u18chan.png - (7.09mb, 3840x2160, qhala.png)
>>2081625
The F95Zone topic should have keys provided in the first posts to unlock all the features.

Also I was wrong in my previous post about adding morphs as a favorite. You need to load up a character's Look over the model to get the morphs to show up. Just save each character you want as a Look, and then load them up over the same model and mess around with the dials.

Here's another modification and a video https://mega.nz/file/Z8U3BCSI#mgrTxIvBieRBKQRBaoecX4sa0PEY1RaY_tE7yLtRPXc

Most of the morphs I used can be sourced here:
https://kemono.party/patreon/user/25051190
https://kemono.party/patreon/user/7941547
https://kemono.party/patreon/user/30900173?o=0
https://hub.virtamate.com/resources/velma.15210/
https://hub.virtamate.com/resources/toriel.7782/
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Furrynomous 2022/02/15 22:29:21 No.2082022
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>>2081641

How do I move my now saved furry Preset or Look over top of a human character in a scene, without losing all the plugins, like voices and stuff, that they already have in it? And the pose, too, they just end up T-posing, and Velma doesn't seem to actually have what the game considers "Hair" so the model I load in is just bald. If I just try loading Toriel herself into a scene, she doesn't have her ears. I dunno what's going on.

Edited at 2022/02/16 01:21:36
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Furrynomous 2022/02/15 23:58:33 No.2082050
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>>2081641

cheers mate
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Furrynomous 2022/02/16 14:32:28 No.2082274
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File: cynder_1_u18chan.png - (8.25mb, 3840x2160, cynder.png)
>>2082022
You can save the plugins/poses/animations/etc. as presets to load up in another scene. There's a different tab for each one where you can save and load them up.

The issue with Velma and Toriel is due to them using separate models for those objects. You have to use CUAManager to load those objects:

https://hub.virtamate.com/resources/cuamanager.547/

Load this up as a Session Plugin on the Main UI menu (Top left button with 3 lines) and you can save and load those presets from the Open Custom UI button. I'd highly recommend going to the Sessions Plugin Presets tab and set CUAManager as part of a User Default preset, since it'll load it up automatically each scene.

Also, some madlad just uploaded this to the hub.
https://hub.virtamate.com/resources/cynder-the-dragoness-tripple-pack.15374/
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Furrynomous 2022/02/16 19:23:02 No.2082388
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File: cynder1_u18chan.png - (1.43mb, 1056x2046, cynder1.png)
welp
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Furrynomous 2022/02/17 06:10:20 No.2082521
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>>2081641
I might give this a try since you've given me a spark of hope at getting started on this thing.
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Furrynomous 2022/03/11 02:37:19 No.2092790
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File: judycompare_u18chan.png - (2.41mb, 1314x2139, judycompare.png)
There's a Judy moprh that's uh...questionable to say the least. I've been learning more about adding in new morphs, including exporting the model from VaM to modify in Blender.

I borrowed a couple of assets and made my own take on the right.
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Furrynomous 2022/03/11 04:14:15 No.2092813
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File: judycollage_u18chan.png - (4.27mb, 2427x1803, judycollage.png)

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Furrynomous 2022/03/11 18:39:33 No.2093063
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>>2092813
me want that vam model

good job on making her
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Furrynomous 2022/03/11 20:45:26 No.2093102
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Damn, wish I could figure out how to properly use VAM
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Furrynomous 2022/03/14 00:03:20 No.2094189
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There are already people working on XPS / XNALara import tools that allow you to load any XPS models downloaded from sites like https://www.deviantart.com/xnalara/gallery/

Now I dont think they come in rigged or anything, so you would have to know how to build a models animation points from scratch, but its a step closer and only a matter of time before an auto rigging script is developed.

https://hub.virtamate.com/resources/xps-xnalara-model-loader.14192/
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Furrynomous 2022/03/14 00:11:26 No.2094192
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File: blossom_u18chan.png - (817.29kb, 1106x1432, blossom.png)
https://hub.virtamate.com/resources/blossom.12913/
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Furrynomous 2022/03/14 02:22:59 No.2094241
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File: blossomedit1_u18chan.png - (1.1mb, 1369x2160, blossomedit1.png)
>>2094192
Hold on lemme fix up that face a bit.

Between the Toriel, Daphne, and Velma morphs you can make much more appealing furry characters in VaM, at least to me anyway.
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Furrynomous 2022/03/14 19:37:45 No.2094521
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>>2092813
yooooooo me want that Judy Vam model may please get a download if you still there
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Furrynomous 2022/03/14 21:57:32 No.2094569
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>>2094521
https://anonfiles.com/pcc7tcO5xd/Judy_zip
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Furrynomous 2022/03/14 23:19:08 No.2094588
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File: krystal_4_u18chan.png - (1.06mb, 972x2088, krystal.png)
Mashed up assets from two different Krystal morphs by Sharr and FLTec to make a new one.
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Furrynomous 2022/03/16 16:34:57 No.2095247
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I'm super impressed by these model tweaks! Seconding the request to toss them up somewhere for sharing. :)
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Furrynomous 2022/03/16 21:39:40 No.2095347
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I've always had the impression this is just a daz based animation program. I guess I'm wrong.
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Furrynomous 2022/03/17 14:27:36 No.2095591
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>>2095247

Thirding the request for people to share their edited furry looks
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Furrynomous 2022/03/17 16:24:07 No.2095622
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File: cyndertall_u18chan.png - (1.44mb, 1239x1920, cyndertall.png)
>>2095247
I intend to release it on the Hub once I get some free time to work on it again. I did release the Cynder I posted a while back though.

https://hub.virtamate.com/resources/cynder.15481/
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Furrynomous 2022/03/17 22:20:45 No.2095757
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Will they ever automate VAM so you don't have to know how to do shit to get things to work the way you want?
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Furrynomous 2022/03/18 07:17:12 No.2095872
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>>2095757
Closest you’re gonna get is the VamX plugin
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Furrynomous 2022/03/18 07:19:31 No.2095873
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>>2095622

Oh, that's you! Neat. Looking forward to whatever you end up putting out there.

>>2095757

Hard to say, partly because so much functionality is brought by plug-ins. To some degree, it's already possible. Load a sex (or whatever) scene, replace the looks, enjoy. Or Make a couple people, pose em appropriately, and load in whatever make fuck plugins.

But all that requires some base familiarity with the UI and how everything fits together, so you can fix things when they break. Its unlikely the harder edges of the program will ever be sanded down completely. The thing's priority is obviously flexibility, and since its still in active development, simplicity will naturally fall to the wayside. It's conceivable they could go back and do a simple "pick a scene/pick models" interface, but there's no reason to believe such a thing is even on the radar of the devs.
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Furrynomous 2022/03/18 22:55:10 No.2096200
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and once again no gay content ever
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Furrynomous 2022/03/19 10:20:08 No.2096389
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>>2096200

Be the change you want to see in the world.
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Furrynomous 2022/03/20 11:10:11 No.2097116
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>>2096200

Sharr's released a few male models, but the program is genuinely worse with dudes. Male models literally don't have as many colliders as female ones do, so they're harder to get working "right." Also peen physics are weirdly finicky.
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Furrynomous 2022/03/23 14:11:49 No.2098705
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File: Collage-Renamon_u18chan.png - (1.99mb, 1920x1080, Collage - Renamon.png)
https://hub.virtamate.com/resources/renamon.15586/
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Furrynomous 2022/03/23 23:44:32 No.2098934
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>>2095872
What's the name of the plugin?
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Furrynomous 2022/03/24 23:06:33 No.2099390
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File: krystalpreview_u18chan.png - (1.51mb, 1761x2160, krystalpreview.png)
Krystal morph is now available on the Hub
https://hub.virtamate.com/resources/krystal.16761/
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Furrynomous 2022/03/25 09:21:18 No.2099497
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>>2099390

Praise be
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Furrynomous 2022/03/27 01:17:19 No.2100467
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Only thing that would make this whole thing even better now is when someone would at the very least point to the right version you need to get all this.
Or if they are really nice, they could even point to a download where there is everything in there already so people can start right away.

Tried to look up on most sites who usually have porn games and nowhere can i find the most recent version or any clue if the one i could download even works for what i want to do with it.
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Furrynomous 2022/03/30 06:10:44 No.2102113
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>>2100467

The program is very shitty in terms of UI but very good in terms of getting you the actual files you need. The downloader that keeps the game current is always at https://www.patreon.com/meshedvr

Things with a hub link can be downloaded easily from the in game browser. I posted a bunch of free look links early in the thread. Not only does it help you get the thing itself, but any dependencies.
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Furrynomous 2022/03/31 22:32:55 No.2103022
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2 questions

Where do you put the character .vars?

And can/how do you give them life by adding animation? Can you assign one like you can with WSS?
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Furrynomous 2022/04/01 18:44:51 No.2103398
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File: queenc_0_u18chan.png - (3.11mb, 1315x1914, queenc.png)
>>2103022
You place all of your .var files in the AddonPackages folder.

There's an option to load up animation presets in Edit Mode, but I think the best option is to load up a pre-made scene and replace the characters. You'll have to save each character as a Look.
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Furrynomous 2022/04/01 20:18:31 No.2103427
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Any scene recommendations? Vihper's got gud stuff like ClubV and Virtual Girl, every furry model I've throw at them worked like a charm.
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Furrynomous 2022/04/02 01:02:53 No.2103516
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>>2079477
i'm in love with her and would love for you to share this, please
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Furrynomous 2022/04/03 20:22:31 No.2104366
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vamX?
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Furrynomous 2022/04/04 17:53:03 No.2104726
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File: 1649096490_u18chan.jpg - (333.13kb, 1920x1080, 1649096490.jpg)
How the fuck do I port these characters to defaults and persons, without it looking like this?
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Furrynomous 2022/04/04 19:52:35 No.2104754
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>>2104726
It really depends on the morph. Some of them make pretty drastic changes that requires more tinkering on your end if you apply them to something else.

Looking at that model you could modify the teeth by searching for "Teeth" in the female morphs and look for the morphs that lets you adjust the position of the upper teeth. You can press the Range button under the sliders to increase the maximum range it can move if its not enough.

You can also turn off Tongue physics in the "Jaw Physics & Triggers" section if the mouth doesn't close completely.
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Furrynomous 2022/04/05 06:53:33 No.2104970
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I've had this problem with that person's furry looks too. I don't know exactly what fixed it, but at various points I've done physics explosion recovery on the individual atom and doing a hard reset from the main menu (which is different from restarting the program, inexplicably).

As for the hair and tail, you'll want CUA Manager by Blazedust. It's on the hub.
>>
Furrynomous 2022/04/05 15:26:43 No.2105203
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Yeah I gonna wait for this program. I don't know what the hell I'm doing and it appears that the furry stuff is very barebones. I'm going back to Koikatsu and Honey Select
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Furrynomous 2022/04/05 23:21:43 No.2105383
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>>2103398
"You place all of your .var files in the AddonPackages folder."
That doesn't seem to work... do you unzip them?
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Furrynomous 2022/04/05 23:35:13 No.2105395
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>>2103398
"but I think the best option is to load up a pre-made scene and replace the characters. You'll have to save each character as a Look."

How do you replace the characters while a scene is open?. or how do I save each character as a "look"?
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Furrynomous 2022/04/06 00:27:14 No.2105421
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File: VaM4_6_202212_18_23M_u18chan.jpg - (82.62kb, 1463x1243, VaM 4_6_2022 12_18_23M.jpg)
I don't see animation settings
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Furrynomous 2022/04/06 09:50:49 No.2105523
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>>2105383

No. VAR files are generic, so they can contain anything. Typically they'll contain a scene (even if the download is flagged as a "look," because even creators are real bad about using everything as intended). Chances are you'll want to go to open scene, then look at the shortcuts on the side of the menu. It'll have quick links to any packages with a scene file inside, as well as options to see all addonpackages flattened or filtered (grouped by folder).

If that doesn't work, I'll need specifics - what is the VAR you're trying to open?

>>2105395

Select the root person atom (either by selecting the little person, or by selecting any node belonging to the atom and pressing "select root"). One of the options will be "appearance presets." You can name and save appearances there.

Be sure you're in edit mode for all this, by the way.

>>2105421

Animation in VAM can be handled in a few ways. The built in per-atom animation is actually pretty bad. There's scene level animation that can be found in the main menu, and that works by capturing and replicating movements that you do in real time. So you set certain controllers for record, run a record pass in the Scene Animation tab, and you can playback as you will.

Obviously that sort of recording is pretty painful, which is why Acidbubbles' Timeline plugin is so handy. Animating via key frames takes some getting used to, but its generally more powerful and lets you fix mistakes in animation passes. It also has some documentation, which is more than we can say for most of the apps.

https://hub.virtamate.com/resources/timeline.94/

There are also plugins that procedurally generate movement. EasyMoan is an example. You line up a penis and a vagina and it'll try to create a CycleForce attached to the penis haver's hips to make a fuck. There are also similar ones for hand jobs and blow jobs.

https://hub.virtamate.com/resources/easymoan-by-geesp0t.1320/

Also I notice you're running an old version - some things might not work quite right.

>>2105203

Tapping out is fair. VAM is very flexible, and the experiences I've gotten out of it are way better than anything else, but it all comes with a big learning curve. If you don't enjoy the process of figuring this stuff out, I wouldn't stress too much.
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Furrynomous 2022/04/08 03:55:26 No.2106395
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File: spyra_u18chan.png - (571.18kb, 811x1617, spyra.png)
Starting to figure out how to import new assets.
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Furrynomous 2022/04/08 16:46:58 No.2106555
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File: wooloo_u18chan.png - (963.7kb, 948x2072, wooloo.png)
Another one. I suck at textures so I'm still tweaking them.
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Furrynomous 2022/04/09 14:19:35 No.2106926
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File: wooloomain_u18chan.png - (3.62mb, 1396x1946, wooloomain.png)
Wooloo is out on the Hub. I'll get to Spyro soon.

https://hub.virtamate.com/resources/wooloo.17327/
>>
Furrynomous 2022/04/09 18:17:47 No.2106974
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How do I do anything in this program? How do I pose? How do I port? Where the good guides at? That youtube guy ain't much help
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Furrynomous 2022/04/10 00:24:11 No.2107142
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>>2106974
Honestly, it was mostly trial and error trying to figure this thing out. Experiencing it in VR is what really convinced me to learn how this thing works. I upgraded from an old WMR headset to an Index + Trackers mostly because of this thing, and I don't regret it at all. There's a wiki that goes over what the UI does (https://hub.virtamate.com/wiki/), but admittedly there isn't a lot of good documentation on how to get started due to the scope of the program and people likely just trying everything. I'll try to sum up the essentials at least.

-You need a Creator level key applied to do anything worthwhile in the program, like adding new characters or animating. It's up to you on how you want to acquire it.

-All of the characters and other assets you download (.VAR files) are placed in the AddonPackages folder. You'll have quick access to them from the "Everyone" tab at VaM's top menu. You can use the "Teaser" menu from the main menu to download from the Hub directly, including all required depedencies if they're avaliable.

-Make sure you're in Edit mode to make any changes to the scene itself. If the main UI isn't available, click the "Toggle UI" button or press U. Edit Mode adds additional icons on the right side of the main UI and needs the Creator key to work.

-.VAR files can be opened with something like 7-Zip to extract their contents. I'd actually recommend extracting any plugins you download and placing them in the Custom/Scripts folder. It'll be easier to find them later on when you mess around with those.

- https://hub.virtamate.com/resources/cuamanager.547/ -This is a "Session" plugin (which is persistant throughout the entire scene) to load and attach external assets to a character. Many VaM characters use this to load objects imported into Unity using an AssetBundle.

It has instructions on how to use it, but it assumes you know how to add a plugin. While in a scene you'll need to click on the 3 Lines icon on the Main UI, then choose Session Plugins > Add Plugin > Select File...

By default VAM will go to the Custom/Scripts folder (more on that later), but for now click on VAM 1.20 from the directory list and choose the AddonPackages folder. Choose the var file and go thru the folders until you see an "ADD_ME.cs" file and select that. From here I would recommend going back to the side menu and choose Session Plugins Presets > Change User Defaults > Set Current As User Defaults. This will load up any Session plugin automatically in every scene.

https://hub.virtamate.com/resources/timeline.94/ -This is a "Scene" plugin
(only effects the character it's attached to) that allows characters to use traditional Keyframe animation as opposed to something that was procedural generated with forces. You apply this to a character while in Edit mode and go to their Plugins menu. You go through the same process as adding a Session plugin.

-"Atom" refers to characters and other assets created within VaM. You're gonna be seeing that word a lot.

-If you want to add a character to the scene, click on the blue Person icon and then choose "Add Atom". This icon automatically highlights Person from the Add Atom menu (the + icon). There's also a Unity icon to import objects from Unity Asset Bundles (or a CUA as they call it) and a flag for "SubScenes" which is a whole nother can-of-worms.

-You can click and drag on to any body part to move around and pose it. If you want to choose a specific body part, click on the Arrow icon on the Main UI. Choose your character's name on the left list, and then a body part on the right list.

-The "Root" of the character is usually between their feet. This will allow you to move the entire character around the scene and bring up the preferences menu in Edit mode. You can also the click the green icon with two people to bring up this menu or press the N key.

This is where you'll be doing most of the adjustments to a character, such as adding clothing, changing their morphs, or swapping models. The screenshot I included shows what this looks like.

https://hub.virtamate.com/wiki/person_atom_complete_contents/

-You can use "Save Look" button on this menu to save the appearance of the character as is, then use "Load Look" to apply it to any other character. Note that this doesn't work on custom objects, which will need the the CUAManager plugin to Save/Load. I'd highly recommened going thru VAR packages and start saving looks so you can add characters elsewhere.

-VaM loads up female characters by default. But you can load up a Male by choosing "Skin Select" near the bottom of the side menu, and then choosing a Male skin a few pages over.

-Morphs are separated by Male and Female. VaM comes with built-in ones, but many of your morphs will come from other VAR files. Use the sliders to apply the morph, and you can adjust the range by pressing the +Range button under each slider. Grey Boxes are built in morphs, Red Boxes are morphs from other VAR files, and Blue Boxes are morphs located in Custom/Atom/Person/Morphs in either the female or male folders. All morphs are based on Genesis 2 from DaZ Studio, so VaM can accept files from that program. This also applies to texture files.

-If you load up a character's look, you'll have the option to use their morphs on other characters as long as you're loading over the same models. You can figure out what morphs a character is currently using by going to Female/Male Morphs and clicking on the "Only Active" checkbox. You can use the search box to find the name of each morph if you want to add it elsewhere.

-In addition to saving looks, you can also save the current textures, morphs, clothing sets, etc of a character. On the side menu, there will be several "Presets" buttons you can use. If you want to save a new set, simply type in any name you want in the "Preset Name" box and click on Create New Preset. You can click on "Select Existing" to load up a list of presets you've made, or you can type in the name you saved and choose "Load" to apply to any character in the scene. Skin Presets saves the current textures, Morph presets saves the current morphs, etc.

-Once you've got some character looks saved, I'd recommened going to other scenes and mess around with those, such as loading character looks

There's an ungodly amount of stuff in this program so I'd recommened playing around for a while. As far as porting, there's a few guides as far as adding Unity objects or making your own morphs using Blender/DaZ Studio. I can't provide too much help on this aspect of VaM though.

Adding Unity Objects:
https://hub.virtamate.com/resources/unity-assetbundles-for-vam-1-xx.167/
https://hub.virtamate.com/resources/the-definitive-asset-creation-tutorial-for-vam.16753/

Export to Blender/DaZ:
https://hub.virtamate.com/resources/vam-to-blender-to-vam.3759/
>>
Furrynomous 2022/04/10 00:25:15 No.2107153
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File: torienbunny_u18chan.png - (4.12mb, 2560x1400, torienbunny.png)
>>2107142
forgot this
>>
Furrynomous 2022/04/11 01:31:28 No.2107773
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File: flamedramon_u18chan.png - (1.94mb, 1176x2030, flamedramon.png)
Flame on
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Furrynomous 2022/04/11 13:42:42 No.2108227
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File: spyraposes_u18chan.png - (2.62mb, 2124x2000, spyraposes.png)
Spyro is now out
https://hub.virtamate.com/resources/spyra-the-dragoness.17412/
>>
Furrynomous 2022/04/11 17:55:43 No.2108301
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File: dragon_4_u18chan.png - (1.53mb, 1920x1080, dragon.png)
Not the easiest program to learn but you'll have a lot of fun if you can figure it out!

Hopefully there will be more furry stuff in the future.
>>
Furrynomous 2022/04/11 17:55:47 No.2108302
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File: deer_0_u18chan.png - (1.44mb, 1920x1080, deer.png)
>>2108301
>>
Furrynomous 2022/04/11 17:55:51 No.2108303
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File: dragon2_1_u18chan.png - (1.5mb, 1920x1080, dragon2.png)
>>2108301
>>
Furrynomous 2022/04/13 16:46:12 No.2109191
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When I swap the look on an existing character in an animation scene, the cock of the other character always pops out and I have a lot of trouble getting it back in and getting it to stay in over the course of the animation. Anyone have any tips on how to keep these tips where they need to be?
>>
Furrynomous 2022/04/13 18:06:23 No.2109288
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File: Embedded Video
>>2107142
Seriously
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Furrynomous 2022/04/13 20:44:32 No.2109329
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File: 1649900564_u18chan.jpg - (262.32kb, 1920x1080, 1649900564.jpg)
>>2107142
What the fuck did I do wrong?! This fucking program is pissing me off
>>
Furrynomous 2022/04/13 20:44:36 No.2109330
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File: 1649900568_u18chan.jpg - (102.36kb, 1920x1080, 1649900568.jpg)
>>2109329
>>
Furrynomous 2022/04/14 14:17:45 No.2109655
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>>2109191

Try disabling collision on the penis haver before you swap the look (then turning it back on when things are settled in). When you apply a new look the engine sort of recalculates physics, which can jar things loose. By making it so the model can't collide with anything in the scene, you might be able to avoid the issue.

In addition, if the scene doesn't have it, you can use the divining rod plugin to provide a constant nudge to point the weenis toward the hole.

>>2109329

I don't think I've tried that look but I'm guessing the missing bits aren't part of the look - rather, they're "custom unity assets," or CUAs, that are just positioned to look like hair or what have you. Use this plug-in to deal with it:

https://hub.virtamate.com/resources/cuamanager.547/

you want to set that as a session plugin in the main menu (and set it as a default, so it loads every time), then go back to a version of the look with the CUAs attached, use the plugin to save that as a CUA preset, and you can set THAT preset to automatically trigger when the right morph is applied.

VAM remains endlessly frustrating, yes.
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Furrynomous 2022/04/14 19:51:05 No.2109739
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File: 1649957814_u18chan.jpg - (1.04mb, 1536x2048, 1649957814.jpg)
There's been a uptick in furry stuff on the Hub as of late. How the hell this dude managed to pull off this Tigress is beyond me. It's in early access until next month.

https://hub.virtamate.com/resources/tigress.17525/
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Furrynomous 2022/04/14 19:58:12 No.2109746
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>>2109655
How do I pose and move the hand and joints? The wiki is vague as fuck about this. It's like complicated Honey Select

I also tried and failed that CUM thing
>>
Furrynomous 2022/04/14 21:12:51 No.2109758
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What's the newest version of VAM?... and do you have to pay for it? Or do we have a link?
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Furrynomous 2022/04/15 03:01:31 No.2109838
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File: image_2022-04-15_100024934_u18chan.png - (1.48mb, 1503x1234, image_2022-04-15_100024934.png)
Can anyone share the Judy model please?
It looks so fucking cool.

https://www.patreon.com/posts/64474636
>>
Furrynomous 2022/04/15 05:23:17 No.2109866
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>>2109838
take a look here:
https://kemono.party/di*cord/server/925728504929189920
* = s
couldn't post it with this word

Edited at 2022/04/15 05:24:28
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Furrynomous 2022/04/15 05:29:32 No.2109867
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>>2109866
Oh cool thanks!
Kinda forgot about Kemono since their uploader stopped working.
>>
Furrynomous 2022/04/15 12:10:50 No.2110071
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>>2109739

Good lord is that actually fur over the entire body? I look forward to that much hair simulation absolutely wrecking my CPU.

>>2109746

I'm guessing you aren't in VR? It's a little less intuitive in 2D, although I don't pose there very often. I think you just click whatever you want to move and you'll get the usual 3-way slider thing. Make sure UI is turned on. If you're having trouble, post again and I'll actually try it myself.

>>2109758

see:

>>2102113

You have to pay for it to get the access key, at which point you can cancel the patreon sub, or you can find the key floating around the internet. I think it's still in the F95 thread.

Edited at 2022/04/15 12:11:35
>>
Furrynomous 2022/04/15 17:51:03 No.2110263
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Anyone have any males? They're hard to come by.
>>
Furrynomous 2022/04/15 19:16:52 No.2110292
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File: flammiewip_u18chan.png - (3.38mb, 3840x2120, flammiewip.png)
Bout to get a little ambitious. I dumped and dissembled Flammie's model from Trials of Mana and making something based on it. Hopefully nothing falls apart along the way.


>>2110263
Sharr has made a few, but Male morphs in general are pretty sparse. You can enable the same morphs for either gender, but female models generally have all of the bells and whistles as far as collisions and physics.

Free:
https://hub.virtamate.com/resources/ddd-models.9818/
https://hub.virtamate.com/resources/the-fox-and-cat.8690/
https://hub.virtamate.com/resources/judy-and-nick-zootopia.3479/

Patreon:
https://hub.virtamate.com/resources/the-stag.9062/ <-I use this one for most scenes
https://hub.virtamate.com/resources/grimm.8611/
https://hub.virtamate.com/resources/the-hyena-pack.6077/
https://hub.virtamate.com/resources/shepard-male.4843/
https://hub.virtamate.com/resources/anthro-horse-men-and-futa.4241/
https://hub.virtamate.com/resources/tauren-brothers.3911/
>>
Furrynomous 2022/04/16 16:14:43 No.2110596
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File: flammieWIP3_u18chan.png - (1.63mb, 1224x2012, flammieWIP3.png)

>>
Furrynomous 2022/04/17 00:58:11 No.2110718
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>>2110596

Holy shit! That's look promising, you're doing great, anon!
>>
Furrynomous 2022/04/18 10:02:05 No.2111230
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>>2110596
OH YASS! She looks really nice, is there a link to it?
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Furrynomous 2022/04/18 15:14:40 No.2111431
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File: absaWIP_u18chan.png - (1.19mb, 1104x1268, absaWIP.png)
>>2110718
>>2111230
Thanks! It'll be freely available later on, so hang tight.

WIP for the next character, Absa from Rivals of Aether
>>
Furrynomous 2022/04/19 07:27:31 No.2111766
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It's hard to be happy about stuff going early access for Patreon, but the work you're doing certainly justifies it. Some of the best furry looks at a really impressive clip. Easy decision to subscribe here.
>>
Furrynomous 2022/04/19 15:27:35 No.2112031
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>>2111766
The support greatly appreciated, thank you!

I was pretty hesitant on whether or not if I should do it, but after the strong reception my morphs got, I figured it was worth a shot. Didn't want to paywall them forever since they were inevitably going to be leaked on Kemono or F95Zone, so I opted for EA. I just see it more as people wanting to help support further development, since I'm also learning more about 3D modelling doing this.
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Furrynomous 2022/04/19 19:10:59 No.2112101
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>>2112031

How long are you planning on keeping them in EA?
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Furrynomous 2022/04/19 20:11:07 No.2112108
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>>2112101
The first one was set to one month, but I may try a couple of weeks for the next releases instead.
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Furrynomous 2022/04/19 23:18:45 No.2112140
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So there's a renamon and a krystal, where's my amaterasu at?
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Furrynomous 2022/04/21 18:18:09 No.2112877
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You'd think with how much you can do with this, there'd be cub-like content out there too. Guessing feral is probably out of the question. Are there any other sources to look from other than
https://directory.vamresources.com/ or the main one?
>>
Furrynomous 2022/04/21 19:41:22 No.2112900
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File: VaM2XAlpha4_21_20227_15_03PM_u18chan.png - (1.46mb, 2560x1440, VaM2XAlpha 4_21_2022 7_15_03 PM.png)
So this is the new version? How do you import animations and models? Looks more like a standard model viewer
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Furrynomous 2022/04/21 20:10:05 No.2112908
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>>2112140
This the closet I could find
https://hub.virtamate.com/resources/wolf-keeper-yashna.8320/

>>2112877
As far as I'm aware of the Hub is your best option. I mean, if you REALLY want cub then your only option is to play around with morphs on your own. VaM wasn't designed for feral, but its apparently possible to pose and animate rigged Unity models. Maybe something will develop from there?
https://hub.virtamate.com/resources/ik-for-custom-unity-assets.12870/

>>2112900
VaM 2 is in alpha. There's no usable content available for it yet. Use VaM 1.20.77.9 if you want to do stuff.
>>
Furrynomous 2022/04/25 04:12:33 No.2114294
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is thete a braixen model somewhere?
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Furrynomous 2022/04/27 15:49:39 No.2115717
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File: 1651089285_u18chan.jpg - (1010.49kb, 1920x1080, 1651089285.jpg)
I am a shit modeler but decided to take a stab at it as I also wanted to push VAM a bit.

Sharr has some OK models but some parts feel a little rounded... I looked at improving some such as the feet and face...

Also played around a bit with genitalia morphs... Not sure if I want to bother actually posting it. Maybe I'll share the blender files if anyone is interested in actually making good models.

Key learning... Don't mess with the key joints such as elbows and kneecap placements, otherwise bending will turn into weird hoops.

When modeling the penis, keep the model shrunken down, and stretch it in VAM, that way the tip anchor stays at the tip, otherwise AutoGensThruster will screw up.
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Furrynomous 2022/04/27 15:49:43 No.2115718
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File: 1651089457_u18chan.jpg - (1009.89kb, 1920x1080, 1651089457.jpg)
>>2115717
>>
Furrynomous 2022/04/27 15:49:47 No.2115719
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File: 1651089551_u18chan.jpg - (860.02kb, 1920x1080, 1651089551.jpg)
>>2115717
>>
Furrynomous 2022/04/27 15:49:51 No.2115720
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File: 1651089564_u18chan.jpg - (477.45kb, 1920x1080, 1651089564.jpg)
>>2115717
>>
Furrynomous 2022/04/27 15:49:56 No.2115721
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File: 1651089591_u18chan.jpg - (797.97kb, 1920x1080, 1651089591.jpg)
>>2115717
>>
Furrynomous 2022/04/27 15:50:00 No.2115722
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File: 1651090123_u18chan.jpg - (463.9kb, 1920x1080, 1651090123.jpg)
>>2115717
>>
Furrynomous 2022/04/27 15:50:04 No.2115723
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File: 1651090804_u18chan.jpg - (606.62kb, 1920x1080, 1651090804.jpg)
>>2115717
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Furrynomous 2022/04/27 15:50:08 No.2115724
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File: 1651091217_u18chan.jpg - (675.64kb, 1920x1080, 1651091217.jpg)
>>2115717
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Furrynomous 2022/04/27 15:50:12 No.2115725
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File: 1651091241_u18chan.jpg - (630.99kb, 1920x1080, 1651091241.jpg)
>>2115717
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Furrynomous 2022/04/27 15:50:16 No.2115726
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File: 1651091389_u18chan.jpg - (514.14kb, 1920x1080, 1651091389.jpg)
>>2115717
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Furrynomous 2022/04/27 20:57:20 No.2115907
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Flammie is finally avail on KP

https://kemono.party/patreon/user/49051676/post/65297074
>>
Furrynomous 2022/04/28 02:02:23 No.2116009
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File: bones_u18chan.png - (389.94kb, 887x799, bones.PNG)
So apparently the solution to fix join bending issue in VAM is to properly adjust the bones in DAZ.

Tools -> Joint Editor

There is a quick option where you can right click and select

Edit -> Adjust Rigging To Shape

Then boom, join moves as expected in VAM.

(Remember to run ERC Freeze)

Edited at 2022/04/28 02:03:15
>>
Furrynomous 2022/05/03 02:18:04 No.2118808
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When is VAM 2 coming out? I still can't figure out how to get models to animate to some predetermined animation. Really not interested in animating her myself.
>>
Furrynomous 2022/05/03 03:51:10 No.2118827
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>>2118808

try vamx
>>
Furrynomous 2022/05/12 15:07:58 No.2123424
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File: 1652385756_u18chan.jpg - (589.34kb, 1920x1080, 1652385756.jpg)
Tried out some more stuff, this time used the ColliderEditor plugin to make adjustments. Allows for better foot collisions. Also played a bit with texturing this time around and feather like look.

For the feathers a more complicated mesh for hair is better, otherwise it looks patchy.
>>
Furrynomous 2022/05/12 15:08:02 No.2123425
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File: 1652385759_u18chan.jpg - (1.11mb, 1920x1080, 1652385759.jpg)
>>2123424
>>
Furrynomous 2022/05/12 15:08:06 No.2123426
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File: 1652385763_u18chan.jpg - (575.18kb, 1920x1080, 1652385763.jpg)
>>2123424
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Furrynomous 2022/05/12 19:34:22 No.2123485
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File: lopWIP2_u18chan.png - (1.01mb, 864x1976, lopWIP2.png)
Workin' on this on my downtime.

>>2123424
>>2123425
>>2123426
How does the hair effect the performance? I was thinking about trying something like that, but lots of hair kills framerate in VR. I've been using normal maps from a MultiRes sculpt instead.

Great job on those morphs, especially the feet. Never thought that could be done in VaM. Any chance of a Hub/Patreon release in the future?
>>
Furrynomous 2022/05/13 01:19:51 No.2123605
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>>2123485

Performance is alright, as long as the physics are not being triggered. Tail is a bit of a disaster. Keep physic collision off for body hair works best. I also used a custom mesh for the hair as you can position the hair vertices exactly where you want them. The weird part is having to save multiple DAZ scenes as that's how VAM loads hair meshes. My GPU clocks at around 60fps with VR as long as the actual scene itself is not overkill.

To get morphs to work it's all about those bones and colliders. For those feet I used https://hub.virtamate.com/resources/collider-editor.183/ which allows you to move around the colliders and make them match the joint.

I could try creating a Hub release. Have not tried packing .var files yet.
>>
Furrynomous 2022/05/13 10:38:34 No.2123752
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>>2123426

I'm super impressed by the modeling and texture work (especially on the arms and feet) but not gonna lie those eyes are sorta freaking me out. I think they need to be more exaggerated, maybe?

>>2123485

Dang that's looking good.
>>
Furrynomous 2022/05/13 11:28:33 No.2123802
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>>2123752

Haha probably, Eyes are a bit of a pain in VAM as you have to keep them exactly at the same location when being scaled up, otherwise the eyes will start popping out of the head. I can look at making it less uncanny valley awfulness

I'll release the model and the original blender file when I am done with it so others can change as desired. It's really not too hard once the initial vertices are moved.
>>
Furrynomous 2022/05/13 14:56:03 No.2123971
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>>2123485
I love your models! Those big cartoony eyes are killing me
>>
Furrynomous 2022/05/16 16:05:40 No.2125522
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File: saltteaser_u18chan.png - (347.43kb, 569x717, saltteaser.png)
Push it good.
>>
Furrynomous 2022/05/16 16:16:33 No.2125526
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>>2112908
That is version 1.20.77.9
Can't do much of anything different
>>
Furrynomous 2022/05/16 21:24:53 No.2125628
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>>2109739

This has come out of early access

https://www.patreon.com/posts/tigress-65142823

The fur looks...not great to me, but its obviously easy to take off. It is very good work
>>
Furrynomous 2022/05/17 17:49:36 No.2125934
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File: dax2_u18chan.png - (3.88mb, 2368x1230, dax2.png)
I regret nothing.
>>
Furrynomous 2022/05/18 10:31:19 No.2126226
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File: 123_13_u18chan.png - (473.42kb, 1615x1071, 123.PNG)
I got bored of the bird model, so i'll get back to it after. Was playing with Zbrush but ran into a weird issue...

When using Symmetry I ran into this bizarre issue where the bumpmap does not apply evenly between both sides. Not sure if anyone else has experienced that before.
>>
Furrynomous 2022/05/18 10:31:23 No.2126227
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File: 1234_2_u18chan.png - (393.76kb, 1413x1063, 1234.PNG)
>>2126226
>>
ss 2022/05/19 02:03:40 No.2126539
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There is a very good Rogue around the hub but i wish someone made an Amy Rose look.
>>
Furrynomous 2022/05/19 14:54:30 No.2126849
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>>2126539

Free or paid?
>>
Furrynomous 2022/05/20 02:32:25 No.2127029
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>>2126539

The rouge look im talking about is a paid one

https://hub.virtamate.com/resources/rouge-the-bat-various-versions.8666/
>>
Furrynomous 2022/05/26 16:56:15 No.2129865
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File: 1653599111_u18chan.jpg - (482.9kb, 1920x1080, 1653599111.jpg)
I tried my hand at getting my ESO character into the game. The textures are misaligned but for a quick first try to get the whole running it works better than I expected
>>
Furrynomous 2022/05/29 12:11:56 No.2131056
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File: mik_0_u18chan.png - (1.25mb, 1174x1260, mik.png)
threw this together overnight
>>
Furrynomous 2022/05/29 13:47:18 No.2131081
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File: Erectus_0_u18chan.jpg - (22.78kb, 330x310, Erectus.jpg)
>>2131056
>>
Furrynomous 2022/05/29 15:19:16 No.2131108
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>>2131056

This thread has been the greatest gift to the VaM community. It's inspired new furry content creators.
>>
Furrynomous 2022/05/29 20:39:29 No.2131174
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File: mikbh_u18chan.png - (2.59mb, 2160x1344, mikbh.png)
>>2126226
Make sure before you export the OBJ from VAM to set all of the Move values to 0. I noticed the symmetry completely breaks if you don't do that first.
>>
Another Attempt Furrynomous 2022/06/10 21:25:00 No.2136839
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File: lion_1_u18chan.png - (441kb, 1077x1169, lion.PNG)
I know I have not made any VAC files yet, it's not that I can't, I just have some pieces I am still learning before making them, such as making custom assets such as tails before actually making them public.

As I'm in that progress, I am working around some of the modeling techniques and have been getting more familiar with zbrush in the process.

Someone said I should make the characters more cartoony, so here is my first attempt at a "Disney" lion. Not sure if I should keep the hands as is. This is a DAZ shot.

Eyes and Mouth are not textured but I played a bit more with improving how the jaw looks when it opens. Will have to redo all the textures after I finish making some diffuse maps.
>>
Another Attempt Furrynomous 2022/06/10 21:25:04 No.2136840
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File: lion2_0_u18chan.png - (757.21kb, 990x860, lion2.PNG)
>>2136839
>>
Furrynomous 2022/06/13 03:49:59 No.2138078
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File: sharkattack_0_u18chan.png - (6.61mb, 2182x1878, sharkattack.png)
>>2136839
Make sure to play around with the Iris and Pupil morphs in order to sell the "Disney" look. Also, you'll want the Sclera to be a solid color because the veins really makes them look uncanny.

Anyways, I'm making Shark Gals.
>>
Furrynomous 2022/06/13 13:14:17 No.2138231
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>>2138078

Yea will work on that haha. Nice! Seems like there are a few approaches to tails... What did you end up using for the shark tail? Is it a unity asset?
>>
Furrynomous 2022/06/13 13:50:03 No.2138254
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>>2138078

That's some good lookin shit.
>>
Furrynomous 2022/06/13 20:35:25 No.2138336
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>>2138231
It’s a Unity asset. Just gotta figure out how to get physics to work on them.
>>
Furrynomous 2022/06/18 23:51:35 No.2140093
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PAY+PAY+PAY+PAY
>>
Furrynomous 2022/06/22 17:56:03 No.2142148
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File: 1654114906_u18chan.jpg - (194.68kb, 1060x1079, 1654114906.jpg)

>>
Furrynomous 2022/06/23 12:36:07 No.2142473
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>>2142148

Dude where is this from? I can't see it on the hub. Please share.
>>
Furrynomous 2022/06/25 07:16:43 No.2143644
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File: sergal_u18chan.png - (2.92mb, 2976x1904, sergal.png)
So making those Shark Gals gave me an idea...
>>
Furrynomous 2022/06/26 21:36:11 No.2144946
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File: sergalupdate_u18chan.png - (1.29mb, 1110x2090, sergalupdate.png)
>>2143644
>>
Furrynomous 2022/07/01 14:02:17 No.2147187
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This looks interesting, but the hoops and loops to get the thing working (like making an account I'm not sure I'll ever use again at f95 just for the keys) is discouraging.
Also, has anyone tried a more kemono look or are the only furry looks either bad uncanny valley levels or disney-like? I really can't understand the urge to have huge eyes on every model.
>>
Furrynomous 2022/07/01 22:09:20 No.2147338
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>>2144946

me want please tell me it we can play it on VAM
>>
Furrynomous 2022/07/04 16:17:17 No.2148765
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What a godawful program. Downloaded several 'looks', but there's no way to actually use them. Spent hours trying to import them into a scene. Completely impossible.
>>
Furrynomous 2022/07/04 19:42:48 No.2148846
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>>2148765
As far as I know, you have to go open the scene that comes with the look you downloaded, go to edit mode, click on the character, click "select root" at the top, then click "appearance presets" lower on the left, then click "Create New Preset."

Then, you basically go to the scene you actually wanna be in & do it all again on the character who you want to replace, this time just click "Select Existing Preset" in the top left. Simple as that!

Now I know that this program is very ambitious & has lots of potential & everything, but did the developers *have* to make the worst possible UI for this sort of thing? Nothing is streamlined in the slightest, even the most common things users would want to do are behind a million un-intuitive menus. Maybe there are settings & shortcuts & third party downloads to make it better, but man is it all a hassle to use any which way. Not to mention nothing in game tells you what you might want to know.
>>
Furrynomous 2022/07/05 10:52:54 No.2149176
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>>2148846
Most of the looks don't come with a scene. I did try doing that for one that did, but the tail on the character disappeared. Sad.
>>
gewegweg 2022/07/05 11:14:25 No.2149190
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It is possible to create turian or agent torque(x-com) ?
>>
Furrynomous 2022/07/05 11:15:23 No.2149191
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>>2149176
Yeah, when you load an appearance preset, things like ears / tails / fur etc don't load in. It doesn't work.
>>
Furrynomous 2022/07/05 11:36:23 No.2149202
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>>2149176
You have to install this plugin to you your Addon Packages folder to get tails and such to load in different scenes

https://hub.virtamate.com/resources/cuamanager.547/

Referring back to this pose in order to add it >>2107142

"It has instructions on how to use it, but it assumes you know how to add a plugin. While in a scene you'll need to click on the 3 Lines icon on the Main UI, then choose Session Plugins > Add Plugin > Select File...

By default VAM will go to the Custom/Scripts folder (more on that later), but for now click on VAM 1.20 from the directory list and choose the AddonPackages folder. Choose the var file and go thru the folders until you see an "ADD_ME.cs" file and select that. From here I would recommend going back to the side menu and choose Session Plugins Presets > Change User Defaults > Set Current As User Defaults. This will load up any Session plugin automatically in every scene."
>>
Furrynomous 2022/07/26 03:01:55 No.2159148
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File: 99F0DF73-4A76-48C5-B514-BFB751C4C9AD_u18chan.jpeg - (81.41kb, 618x943, 99F0DF73-4A76-48C5-B514-BFB751C4C9AD.jpeg)
>>2147338
Patrons get early access to it. It’ll be publicly available near the end of August. The shark gals will public next Friday.

Here’s a Lucario I’m working on.
>>
Furrynomous 2022/07/27 15:14:48 No.2159828
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>>2142148

Does anyone know where to download this character?
>>
Furrynomous 2022/08/21 13:24:21 No.2172558
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File: elorapreview_u18chan.png - (4.84mb, 2226x1908, elorapreview.png)
sup dorks
>>
Furrynomous 2022/08/21 13:25:36 No.2172559
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File: elora2_u18chan.png - (2.62mb, 1002x2106, elora2.png)
>>2172558
>>
Furrynomous 2022/08/21 13:26:25 No.2172560
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File: elora3_u18chan.png - (3.72mb, 1356x1986, elora3.png)
>>2172559
>>
Furrynomous 2022/08/21 20:52:27 No.2172759
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>>2172558
post some shots of her ass
>>
Furrynomous 2022/08/22 15:36:54 No.2173128
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File: elora1_u18chan.png - (5.65mb, 1698x1974, elora1.png)
>>2172759
>>
Furrynomous 2022/08/22 15:37:30 No.2173130
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File: elora2_0_u18chan.png - (4.84mb, 1578x1680, elora2.png)
>>2172759
>>
Furrynomous 2022/08/22 16:59:35 No.2173227
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hot
>>
Furrynomous 2022/08/23 04:44:17 No.2173422
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>>2172558

Is she available for download?
>>
Furrynomous 2022/08/23 08:56:18 No.2173473
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>>2173422
She's early access until mid-September: https://hub.virtamate.com/resources/elora-the-faun.22185/

i expect an inevitable leak before then though, since shes gained more attention compared to the last few releases.
>>
Furrynomous 2022/09/02 14:27:38 No.2179506
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File: 1662145251.fortunefavors_1_u18chan.jpg - (184.02kb, 720x1280, 1662145251.fortunefavors_1.jpg)
Made a video! The human version is up on the hub. Furry version isn't going to be anywhere because it uses two paywalled looks (hat tip Sivel). Although I suppose if anyone here has the looks and wants it, I can post it to Mega and drop the link here.

Anyway, flat version: https://www.furaffinity.net/view/48833749/

3D SBS version: https://www.furaffinity.net/view/48834854/
>>
Furrynomous 2022/10/18 17:16:13 No.2201903
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File: FreyaThumb1_u18chan.png - (5.75mb, 2139x2096, FreyaThumb1.png)
So it's been a while, but I've still been working on stuff. Gonna dump some images.

Freya was just released publicly: https://hub.virtamate.com/resources/freya-crescent.23387/
>>
Furrynomous 2022/10/18 17:17:23 No.2201905
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File: FreyaThumb2_u18chan.png - (7.96mb, 2898x1904, FreyaThumb2.png)
>>2201903
>>
Furrynomous 2022/10/18 17:18:09 No.2201907
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File: FreyaThumb3_u18chan.png - (2.72mb, 1098x1962, FreyaThumb3.png)
>>2201905
>>
Furrynomous 2022/10/18 17:18:51 No.2201909
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File: FreyaThumb4_u18chan.png - (4.2mb, 1763x2010, FreyaThumb4.png)
>>2201907
>>
Furrynomous 2022/10/18 17:20:11 No.2201910
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File: pepper2_u18chan.png - (3.08mb, 1170x2072, pepper2.png)
Pepper will be publicly available next Friday on the 28th.

https://hub.virtamate.com/resources/pepper.23843/
>>
Furrynomous 2022/10/18 17:22:12 No.2201911
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File: SaltNPepa_u18chan.png - (3.23mb, 1434x2016, SaltNPepa.png)
>>2201910
Salt will also be available the same day.
https://hub.virtamate.com/resources/salt.19357/
>>
Furrynomous 2022/10/18 17:24:19 No.2201912
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File: krystalredux_u18chan.png - (6.05mb, 2256x1996, krystalredux.png)
New version of Krystal will be publicly available November 13th

https://hub.virtamate.com/resources/krystal-redux.24464/
>>
Furrynomous 2022/10/18 17:24:58 No.2201915
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File: krystalredux2_u18chan.png - (4.14mb, 1556x1996, krystalredux2.png)
>>2201912
>>
Furrynomous 2022/10/18 17:26:01 No.2201916
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File: dragongalswip_u18chan.png - (5.17mb, 2220x1848, dragongalswip.png)
And finally a set of Dragon gals still in progress.
>>
Furrynomous 2022/10/18 17:33:42 No.2201917
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>>2201916
The rest of my stuff can be found here. Most of it is freely available now:

https://hub.virtamate.com/resources/authors/sivel.28738/

Just be sure to add CUAManager as a Session plugin so you can save/load certain assets like the hair and such:
https://hub.virtamate.com/resources/cuamanager.547/
>>
Furrynomous 2022/10/19 01:41:38 No.2202056
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Does anyone recommend any animations/scenarios that work well with replacing the characters with furry models?
>>
vam scenes Furrynomous 2022/12/03 03:01:34 No.2221197
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https://e621.net/posts/3726732
Here you go :) we used this scene for with our new char Sarah , and it worked perfectly . we review a lot of scenes for VAM and if scene is good - we will use it and post it :) on e621 and etc in low quality and on patreon in 2k :)
>>
Furrynomous 2022/12/08 00:53:37 No.2223155
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So I'm trying to get this to work again... I'm in an animated scene since I cant get these still ones to move... and trying to replace the model. Some models will replace the active one, but most of the models I downloaded aren't showing up as optional to load to replace the model in the animation. I have them in VAM / saves /scenes, which a reddit post says you're supposed to put them... but no, they don't show up.
>>
VAM Furrynomous 2022/12/08 06:29:13 No.2223223
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you need watch tutorial . even in their browser there is filtring options . they have like package filtring , package flat , all flat . if you downloaded package and dont know were to find it press - package flat and then in search bar write part of name. also i fuggest you download plugin named " JayJayWon.BrowserAssist " it relly speed ups searching those files
>>
VAM Furrynomous 2022/12/12 04:58:01 No.2224612
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File: Oh_my_sm_u18chan.png - (945.31kb, 1080x1920, Oh_my_sm.png)
Here showcase of new model by FurrDreamVr for VAM
. all realtime :)
https://e621.net/posts/3745561?q=furrdreamvr
>>
Furrynomous 2022/12/12 16:09:24 No.2225093
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>>2223155

For some stupid reason, it became the norm to package looks as scenes. It makes sense for some looks (a lot of furry looks use custom unity assets), but not most.

At any rate, you'll want to "open scene," then you can probably see the package that you downloaded. From there, you select the root of the person atom (the one that looks like the little person running), go to the Appearance Preset tab, then save as a preset. Then go back to the scene you're actually interested in and select the appearance preset tab. You can browse the folder and load the one you want.

No one said this was easy, haha.
>>
Furrynomous 2022/12/12 18:32:17 No.2225247
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well thats because some artists have their own taste for showcasing . different poses , different lighting rig and etc .
You just cant show this using preset .
also do not forget that scene can have not only look itself , but additional plugins and unity assets .
IMHO for sure :)
>>
dancing Furrynomous 2022/12/16 17:35:17 No.2227271
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Dancing at home Part 2 :)
https://e621.net/posts/3754109?q=furrdreamvr
>>
sneak peak Furrynomous 2022/12/17 13:45:04 No.2227666
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Sarah ride sneak peak :)
We chosen scene and for now working to make it look good in it :)
Just a little glimpse on what will be there :) 
https://e621.net/posts/3756156?q=furrdreamvr
>>
Furrynomous 2023/01/14 22:02:15 No.2239595
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File: dressup_curvy_u18chan.jpg - (480.49kb, 1430x1430, dressup_curvy.jpg)
Streptease dance scene with curvy foxy

https://www.deviantart.com/furrdreamvr/art/Dressup-945172911

Edited at 2023/01/14 22:06:03
>>
Furrynomous 2023/01/22 05:55:33 No.2242486
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File: luna2_u18chan.png - (5.44mb, 3204x2078, luna2.png)
Here's a pony for your pleasure.
>>
Furrynomous 2023/01/22 05:56:12 No.2242487
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File: luna1_u18chan.png - (1.7mb, 1089x2081, luna1.png)
>>2242486
>>
Furrynomous 2023/01/22 05:56:42 No.2242488
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File: luna4_u18chan.png - (2.55mb, 1392x1898, luna4.png)
>>2242487
>>
Janette release Furrynomous 2023/01/29 03:41:38 No.2245437
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File: Janett_release_u18chan.png - (2.56mb, 3840x2160, Janett_release.png)
Antro lizard Janette released :)
She has all advanced colliders for any type of fun :)

https://hub.virtamate.com/resources/janette-1_02-release.29235/

Edited at 2023/01/29 03:42:40
>>
Furrynomous 2023/01/31 02:49:25 No.2246131
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File: tawnapreview_u18chan.png - (1.1mb, 969x2024, tawnapreview.png)
>>2245437
Great stuff dude. The quality of furry content for VaM has really come a long way. :] It's motivating me to get better at this.

Here's the next thing I'm working on
>>
Furrynomous 2023/01/31 05:18:38 No.2246152
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File: tawnapreview2_u18chan.png - (992.08kb, 817x1896, tawnapreview2.png)
>>2246131
>>
MElover 2023/01/31 10:25:49 No.2246350
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Tu-ri-an ! TU-RI-AN !
>>
Furrynomous 2023/03/23 21:04:09 No.2267168
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File: krysNEWCompare_u18chan.png - (2.73mb, 1836x2012, krysNEWCompare.png)
Hey, I got some more stuff

https://hub.virtamate.com/resources/krystal-redux.24464/
>>
Furrynomous 2023/03/23 21:05:05 No.2267169
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File: spyro1_1_u18chan.png - (830.45kb, 984x1848, spyro1.png)
https://hub.virtamate.com/resources/spyra-reignited.30256/
>>
Furrynomous 2023/03/23 21:06:09 No.2267170
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File: mipha2_u18chan.png - (720.06kb, 768x1792, mipha2.png)
Currently early access:
https://hub.virtamate.com/resources/mipha.31923/
>>
Furrynomous 2023/03/23 21:07:01 No.2267171
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File: guilmonwip1_u18chan.png - (815.89kb, 888x1808, guilmonwip1.png)
Still in progress. I intend to make a male version for the final release later this month.
>>
Furrynomous 2023/05/01 21:08:23 No.2283710
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looks really good
>>
Caranel Bonnie 2023/10/09 02:02:48 No.2342473
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https://vimeo.com/872439311?share=copy
>>
Caramel Bonnie 2023/10/09 02:02:59 No.2342474
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https://vimeo.com/872439311?share=copy
>>
Free fox for community :) 2023/10/15 20:43:01 No.2342915
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https://vimeo.com/874629707

https://hub.virtamate.com/resources/sarah-fox-classic-free-edition.39796/

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