>>2355045
U18 is having problems with the site, but the shortcuts he uses are not just a simplification of style, the first and biggest thing is thick lines, thick lines require less precision and cover up a lot of detail, lines can accentuate and have detail, so the use of thick lines pretty much makes it easy to produce art quickly, another is his lack of sketch prep, in instances I have seen some of his work in progress images he blurts out an unrefined mess of an image and quickly gets to the main line works, its not a bad thing, but it shows in his very poor anatomy and proportion works, female characters have very broad shoulders and often disproportion heads and very long arms. Another is more or less the oversimplification, his style has gotten "better" but it was much worse back then, I still think it's still bad. The best example I can point out that is just really odd is the side view of the characters and how their faces have no definition and are just two squares put together, which comes back to other thick line use which further translates to line quality. Another but less egregious one is the use of 3D assets for background stuff. Now all of this would be fine and okay because in the process of making a comic, you draw what is needed, not what it's always wanted, but this goes for his single images as well. Its surprising that he has improved over time, but the biggest problem is when he makes these shortcuts the anatomy is all wonky, the faces and definitions are jarring, and don't fit, their necks are long af, the torso is stumpy and squat. But I will say that the current style kad has picked has gotten better, he stifles himself as the guy has mastered the way of producing content fast and it comes at a price, but as said before, its porn, so why does it matter if it doesn't for him. Also forgot to mention with the 3D assets stuff, if you are interested and want to know Clip Studio, the program I use allows the use of 3D objects you can pose and place in the art and even convert them to lines and tones. I use it myself, even making my own 3d stuff at times and it's a time saver, so with given Kadath's style and poor anatomy and prep, am very sure that he uses 3d assets as well, but it's not something to criticize, my main issue is his poor anatomy, his writing is getting tolerable, but one thing at a time. The point is he is mostly doing it as a means to an end, he doesn't care, there are ways to make quality works and stuff produce something, but it takes time and work to figure that out, going back to drawing what is needed and not always what is wanted. Its ok to go simplistic, the problem is not caring, not putting care, Kadath seems to not care along as people like it, he is fine with it. There are many artist that go simple because they must keep up, Its understandable, but when those artist do go simple, you can actually see and even feel the care and artistic knowledge and experience behind the work. Kadath just figured out to produce something passable and eventually made it more appealing over time. To take anything from all this, just give a shit about what you do, don't need to go sicko mode on everything you do, it's like if someone gives you an easy job to do, just put 100% into the one job, not everyone will care but those that do notice will notice and so will you.
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