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Models Anonymous 2021/02/12 14:05:23 No.1898089   
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Does anyone have good cub models for SFM?
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Anonymous 2021/02/13 03:24:00 No.1898356
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If you have the time to set up scenes, you have the time to learn how to make dem models. Learn the craft. I'm not totally trying to be mean, but if you want to have a hobby, don't expect all of those tools to be there.

I have not seen any good cub models, and very few loli/cub game rips. I want to be a serious artist, make my own models, my own art. As a profession. If you want to hold your breath and wait and hope, you can. I've looked for promising reference bases and they don't really exist yet. So far the closest reasonable start I have found so far is Blender. The best free body generator I've found is MakeHuman. (You can import back and forth).

My point is: I've seen very scarce, free, character models (aside from DAZ Studio), and almost non-existent cub/loli/shota models.

Any artist who will take the time to make a good cub character model (or loli/shota) themselves, will be likely doing it for their craft, and not sharing it. The market isn't there, making such a subject matter is not rewarding enough.

Ripping a good SFM model and making slight edits, is a feat in itself. (I don't know how it works yet). But making one from scratch?! Do you know of any possible cub SFM models? The market becomes even slimmer when you limit the market that much.

That's what I've seen. I'm sorry. I want to eventually have a hand in changing it; but past some official zombie game - loli casting; it's not gonna happen for a while...

I am totally open to people sharing their works, but I will be starting from scratch. It's going to take months of work for me to start making a living.
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Anonymous 2021/02/17 14:58:24 No.1900273
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There are few models
Young Link, Bowser Jr, Mewowser Jr, and Teemos.
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Anonymous 2021/02/19 18:27:59 No.1901808
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>>1898356

Not op, but this didn't sit well with me.

You started off by stating they had the time to learn the craft, then went on explain how time consuming and non rewarding / not worth the investment the craft was...

You're also completely glossing over the fact that 3D model creation is a very different set of skills than scene setup. The former requires much more artistic knowledge and technical ability.

But what I think irked me the most, was none of it needed to be said, OP just wanted some models, they didn't need a lecture.

I know I'm being a hypocrite right now, but sometimes it's better not to say anything at all
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Models kmonster 2021/02/20 01:58:48 No.1901986
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>>1901808
i'd have to agree rigging and posing models is a methodical process requiring skill. however actually modelling something from scratch requires much more artistic taste. ie making clean lines and working out proportions. alot of people able to rig and pose can not make a model that doesnt look terrible. it would be like difference between photo editing and drawing, both are different in spirit.

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